Anyone who's played mmorpg games over the last five years has noticed that a huge shift has occurred in online gaming. At one time, subscription mmos were kings of the land while free-to-play mmos were considered second-rate games at best. Most f2p mmos at that time offered lackluster and grinding gameplay coupled with forcing players to buy even the most basic necessities to play the game, such as healing potions to recoup lost hit points. Now that paradigm has shifted as f2p games are considered to rule the roost and subscription mmos were considered almost as dead as the dinosaur. Yet some recent financial data has put a new light on this situation, and it seems that subscription mmos are making a comeback.