Submitted by kingtroy 92d ago | article

Microsoft to Xbox One developers: "surprise us"

Microsoft's ID@XBox program has already attracted some pleasantly original projects, from the likes of White Night - key inspirations: Jazz, German expressionism, Alone in the Dark - to There Came An Echo, in which you boss Wesley Crusher around using Kinect. There's always room for more. "Surprise us," was the message delivered by the Xbox Advanced Technology Group's Martin Fuller at the Develop conference earlier this month. (Microsoft, Xbox One)

XiSasukeUchiha  +   92d ago
I'm really interested of how ID@Xbox will do in 2 years.
Yo Mama   92d ago | Trolling | show | Replies(4)
Macdaddy71  +   92d ago
Will be nice to see all n any games start rolling out, I'm so ready to move on with next gen and no looking back...
This year seems like it will be slow. All the f2p games suck balls. I think the only game I truly play everyday is Madden 25. MLB the show was bad. Titanfall got boring. Didn't really like infamous. Watchdogs blew.
JediDiah  +   92d ago
"surprise us" I think Xbox has been surprised enough.lol
DealWithIt   92d ago | Trolling | show
inf3cted1   92d ago | Trolling | show
Go_Go_Se7en_30  +   92d ago
ID@Xbox will flourish more as devs learn the intricacies of the XB1's hardware in order to take full advantage of it's capabilities. We will get some really good quality Indy games. Just look at exclusive Max: Curse of the Brotherhood. Beautifully crafted game for pretty much a launch title.
LAWSON72  +   92d ago
Max is on PC and anyways for some reason I really do not like the game I find it boring. I am usually a big fan of Indies once I give them a try but this just did not do it for me.
#7.1 (Edited 92d ago ) | Agree(3) | Disagree(0) | Report | Reply
NukaCola  +   92d ago
Max is a decent game but hindered by a wonky control scheme with the ink which can be frustrating. Definitely a artsy pixar-esk looker.
TheGamingArt  +   92d ago

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