Submitted by sknygy 73d ago | opinion piece

The Score: Who Should Develop The New Wii U Starfox Game?

Head inside to see how the majority voted with regards to their plans of buying Project CARS following the Wii U exclusive delay. Whilst you’re there why not answer this week’s question about who you would like to see co-develop new the Wii U Starfox game? Miyamoto himself revealed at this year’s E3 that despite the game releasing sometime in the next year, full development has yet to begin and Nintendo are actively scouting for a development partner. (Star Fox, Wii U)

Godmars290  +   73d ago
Just don't let it be someone who turns it into a "space sim". Meaning don't make it a 3D flight game where you auto-fly to way points. Keep it a semi-on rails arcade to some degree.
colonel179  +   73d ago
I didn't really get excited based on the description of how the game is to be controlled. It seems like it's going to be too arcade-y and handholding.
Godmars290  +   73d ago
Well, I'd love to see a Metroidvania style title set along the lines of No Man's Sky, and maybe a hint of an old Atari, Space Rangers. Just instead of a whole universe, condense things to only the Cornelia system with worlds either having where you - and hang with on this one - get out of the ship - *OR!* There is an *OR!* - you use different vehicles on special worlds or environments.

Additionally, the Great Fox would work as a mobile base for refueling, repairs and to select wing-men.

Not that Nintendo would like do anything like that. And it would take years to get right what they've just announced they're looking for help for.
3-4-5  +   73d ago
* StarFox Wii U CAN NOT just be an On-Rails Shooter.

It won't sell as much as it could like that and that style is very limiting to what StarFox could potentially be.

* I think including On-Rails portions of the game or having it as a separate part of the game all together would be a good idea, but the main game needs to be something more.

* That or just make two different types of starfox games.
lilbroRx  +   73d ago
There have been 2 styles of star fox. The ones that wasn't a straight flying shooter sucked.

That is what star fox is. That is what its known for. That is what people liked.

It would be like God of War without violence or Gran Turismo without licensed cars. It would be missing a large chunk of its identity.
3-4-5  +   73d ago
I understand, but I'd like to see them try something new and better and not just settle for a replica of a N64 game.

The multiplayer in that game was awesome though.
To the people who disagree with 3-4-5

I hope you remember that
Star fox has free fly zone too.

Star fox WiiU will have the same and the range will probably be greater than before.

Since Hands-On report say that you will have to drop bungied robots down into the city to gather resources- I'm guessing the game will have areas/levels that are more Open-World-ish.

Prepare yourselves.
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herbs  +   73d ago
Wish Factor 5 still existed to assist Nintendo in this effort. They were master devs for both the N64 and especially the GameCube when it came to pushing the hardware. Too bad Sony forced them to implement the Sixaxis's broken motion sensors in Lair. That shoehorned design choice destroyed what could have been an awesome game along with the awesome studio.
RIP Factor 5 ;.(
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randomass171  +   73d ago
Nintendo EAD with Miyamoto as the director. Duh.
Metallox  +   73d ago
Well, as you could know, they want to sign another studio to make development quicker, and I'd give the job to Platinum Games.
Geekman  +   72d ago
Weren't they considering mergers and aquisitions a few months ago?
Blank  +   73d ago
Definetly agree only I would say whoever Miyamoto personally chooses I have my ideas but this is Miyamotos game.
addictedtochaos  +   73d ago
The on rails sections need to be kept to a minimum. The best sections of Star Fox Assault were the ones where you were in your Arwing but had free roam throughout the battle.
BosSSyndrome  +   73d ago
I personally thought platinum would have been perfect but from the sound of it, Miyamoto is going to be in charge and it will likely be developed internally which is also A-OK. Nothin wrong with that.
Number-Nine  +   73d ago
Retro. I hear good things about the DKC series
deafdani  +   73d ago
Sakurai and his team. They did a superb game with Kid Icarus uprising, after all. Just use a twin stick configuration istead of touch screen controls this time. :)
Broburger  +   73d ago
Platinum Games
Sheed  +   73d ago
Namco, They did an amazing job with StarFox Assault.
Sure, you can complain all you want about the on foot sections
but, StarFox Assault arguably had the best flying controls in the whole series.
Since they're already working really close with Ninentdo due to Smash Brothers, Nintendo should take advantage of this relationship.
Fullmetalevolust  +   73d ago
My heart jumps whenever I see the Starfox logo! Such an iconic game and brings up all sorts of Nostalgia.
I cannot wait to have it on WiiU. Just make it a worthwhile experience with a lot of replay value, which is what the franchise is well known for.
**off to do barrel rolls on the grass**
awdevoftw  +   73d ago
platinum/kamiya had MAJOR interest in developing this, and they even showed some stuff they did. who knows, with kamiya so pro Nintendo, and wanting to be a second party, they may push for it. although, I would laugh.
To the people who disagree with 3-4-5

I hope you remember that
Star fox has free fly zone too.

Star fox WiiU will have the same and the range will probably be greater than before.

Since Hands-On report say that you will have to drop bungeed robots down into the city to gather resources- I'm guessing the game will have areas/levels that are more Open-Worldish.

Prepare yourselves.
#11 (Edited 73d ago ) | Agree(0) | Disagree(0) | Report | Reply

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