Wayward Manor Review [Gamezebo]

Gamezebo's Jim Squires says "As a premise, Wayward Manor sounds great. It’s in how the gameplay is executed that things start to come apart. Rather than offering up a true puzzle experience, scares are usually had just by clicking on highlighted objects at the right time. There’s a small amount of discovery in nailing down just what to click and when, but it’s really minor when compared to the “just click stuff until they’re scared” approach that you’ll end up leaning on."

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