GeekParty's Josh Wirtanen writes: "I recently pointed GeekParty readers to a video by Egoraptor (in the wonderful Sequelitis series) that explained how The Legend of Zelda: Ocarina of Time wasn’t designed very well.
The exact words I used in explaining that were: “Ocarina of Time is fundamentally a poorly designed game.” And I stand by that."
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The Legend of Zelda: Ocarina of Time debuted 25 years ago, forever changing the face of video games and becoming a legend of its own.
I used a guide to beat part of it but some of the rest myself, still enjoyed it regardless. Too bad they didn't stick with this kind of gameplay for the rest of the series as I would prefer it over what they're doing now.
A definitive moment in video game history. Played it countless times, and Zelda was the best reason to own an N64.
I played through OoT so many times on the 64, then I bought it on the 3DS before the Eshop shut down. I wish we could have a Zelda collection like we did for Mario, I still can't believe that never happened.
Ocarina of time is neither poorly designed nor terrible. Please have some respect for most beloved game of my childhood.
Ocarina of time is a masterpiece.
As much as I like Egoraptor and that video, it was still bias. Most of the issues he pointed out in OOT weren't any better in Link to the Past, he assumed certain design choices are worse in OOT and complained about minor issues without addressing any of the good things that game accomplished. OOT is far from perfect, but I still consider it a better game then Link to the Past, I wonder why these issues bugged him so much.
It's a damn good flaw game if it got me to play the game multiple times. You don't get that kind of replay value with games of today.
I dont usually comment anymore after 6 years of being a member of this site....but..but..have some respect for such a masterpiece.
....he is basing it off of today's standards for gaming we take it. Useless way to do things and stuff.