40°
Submitted by CriticallySane 261d ago | opinion piece

Gran Turismo and Car Damage- A Detour and A Distraction

Critically Sane: "There is a sense of reluctance in GT6′s crash physics. While everything else in the game is treated with artistic delicacy, the car damage is superfluous. GT5 had cars warp in strange ways, and it took an awful lot of battering to actually have a piece of your car fall off. GT6 has improved on this, but it is still unsatisfying. " (Gran Turismo 5, Gran Turismo 6, PS3)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Digital Bros rebrands logo and site to underline his new identity

32m ago - The Digital Bros Group today introduced its new visual identity which includes a new logo and web... | Industry
20°

The International 5: The unanswered questions

32m ago - Dota 2’s premiere tournament has already sold out, but what can we expect from it this year? | PC
Ad

Bloodborne (PS4) Review

Now - Ken steps into the world of Bloodborne, prepared to die. | Promoted post
20°

Story of Seasons Review | Neoseeker

33m ago - Neoseeker: Story of Seasons is Marvelous' ode to the simple life. In that regard, I find the cha... | 3DS
40°

Bloodborne Review | PS4 Home

2h ago - PS4Home: "If you can forgive the annoying loading screens, then you'll have hours of action packe... | PS4
30°

Forge Of Empires & Tribal Wars 2 Set To Invade Your Living Room

2h ago - German based developer InnoGames today announced the commencing of a worldwide TV campaign strate... | PC