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Develop Day 3: Being an Indie, Working Remotely & Project Morpheus

gamrReview's Daniel Carreras: "As much as virtual reality seemed to be a trend at Develop this year, Sony wasn’t through with letting developers know what goes into making their ambitious new project. Ian Bicketstaff and Patrick Connor walked developers through some of the technical innovations Sony came up with to make Project Morpheus work as an immersive and potentially game-changing peripheral. Some of the new innovations included Binaural 3D Audio, where not only does a player hear surround sound, but also above and below, giving a truly unique feel to game worlds."

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