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Dear Nintendo: Here’s How You Do a Unified Platform

Gamnesia writes: So what exactly does a 'unified platform' for Nintendo mean, and how will it benefit gamers in the future? Nintendo executives like Satoru Iwata and Shigeru Miyamoto have dropped a few hints as to their current thought process, but I'd like to take it a step further and explore just how much could be accomplished with a true unified Nintendo platform.

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lilbroRx717d ago (Edited 717d ago )

If you want to talk to Nintendo, send them a message.

Am I the only person who gets annoyed when people make these presumptuous open letter articles?

I hope Nintendo follows none of these people idea's and makes does something unique and original like I'm used to seeing.

randomass171716d ago

I agree that Nintendo should continue doing unique things, but I feel that some industry standards should be met. A unified account system would not only be healthy for Nintendo's reputation it would also be healthy for the consumer and it would make things like cross-buy much easier.

wonderfulmonkeyman716d ago

Dear Desk Jockey/author

Please stop trying to tell others how to create their consoles when you have no idea how their internal development processes actually work.

Signed,

Someone who doesn't want disaster to strike.

Spotie716d ago

Because disaster won't strike otherwise, right?

wonderfulmonkeyman716d ago

The chances of it not happening are better when they ignore know-it-alls and do things their own way.

randomass171716d ago

I want to start by saying that I love my Wii U, I really do. But it's not without flaws and its account system is one of them IMO. Besides, Nintendo is already working on one, aren't they?

wonderfulmonkeyman716d ago

Nintendo's policy for the past few generations, if I recall their words correctly, is to start work brainstorming on their next console as soon as their latest one is released.

miyamoto716d ago (Edited 716d ago )

In my opinion, this is how video games trended today & from the past few years:

1) Majority of Hardcore gamers and adult gamers prefer games made for them on Home Console and Home PC for that big game experience.

Winners: PS2, PC, 360, PS3, PS4,
Losers: GameCube & Wii U are full of kiddie games
*Xbox One is losing not because of games but because of negative social perception brought to it by Microsoft themselves.

2) Majority of Casual and Younger gamers prefer games made for them on handheld portable mobile gaming devices.

Winners: PSP, DS, 3DS, Smartphones, Tablets
Losers: PS Vita because it tremendously lacks games for the casual and younger gamers and its kiddie unfriendly cost of memory cards.

I hope both Nintendo and Sony learn their lessons on how to deliver the right games for their right platforms.

Nintendo or Sony unifying game development on their home or mobile platforms would really be good for everyone. As it will ease up game development time, money and effort.

I really hope ARM Architecture catches up with PC X86 Architecture soon so that most video games, no matter how big, can be played on any screen-mobile or home, small or big. When this happens Nintendo or Sony can have their games playable anywhere.

ExtremeTech believes that AMD is developing a hybrid processor, wherein its x86 and ARM cores will be working side by side on the same chip. This will give AMD an upper hand, and allow it to introduce a modified ARM-based chip for the Windows PC environment.

AMD announces 'SkyBridge' chips to bring together X86 and ARM
http://www.pcworld.com/arti...

KonsoruMasuta716d ago (Edited 716d ago )

The GameCube didn't lose because it was full of kiddie games. It actually had plenty of hardcore games, probably more than other Nintendo product, truthfully.

That generation Nintendo actually did target hardcore gamers. The GameCube was actually considered somwhat powerful (It was stronger than the PS2 and Dreamcast but weaker than the original Xbox.) and they actually had tons of core games on it. The PS2 had more casual shovelware than the GameCube because it was the choice of casual gamers that generation.

Also, PSvita doesn't lose because it lacks casual games. It loses because it lacks a wide variety of exclusive games. Most of the exclusive games that are on it are just niche Japanese games. PSP didn't have that many casual or kiddie games either; it sold because its wide variety of software.

Kiddie and casual have nothing to do with if a console or handheld fails or succeed. Going by what you're saying the Wii should have failed because of all the kiddie and casual games on it.

Chrono716d ago

They want you to pay twice.

randomass171716d ago

They set up a cross-buy deal with an indie game in the UK, so obviously they don't want to force everyone to just buy the same game twice.

Alinea716d ago

Nintendo is the reason why console gaming seems relevant for me, they do unique things that the other 2 dont do yet or arrive doing it later anyways, like motion controls.

LightDiego716d ago

Relevant for you? You must be really important.

Alinea716d ago

yeah, I consider myself very important, otherwise I would throw myself in the trash, surprising isnt it?