Hardcore Gamer: Fabian Giesen, a contractor who had been working on Valve's virtual reality team, recently resigned from the company. While people resign from jobs all the time, this particular instance is of great interest as it pinpoints the biggest concerns with the virtual reality movement.
Fan projects Team Fortress: Source 2 and Portal 64 have shut down after Valve intervened in their development.
First they open Steam up to more AI, now they are shutting down fan projects when at one time they used to support or even give the fans jobs.
Wonder what's going on with Valve at the minute.
There's potential that Valve had already planned to bring Source 2 to TF2 officially after Counter Strike 2. It's been getting some renewed attention lately.
You got Nintendo to thank for Portal64 being taken down. As for TF2, most likely it's due to the probability of Valve working on a source 2 port themselves. It's sucks but Nintendo are the biggest pricks in the business and not letting this drag out into a huge court drama is the best decision.
Valve has updated its stance on AI games on the Steam storefront, allowing creators to publish AI-created games.
Hell no. I want games that have been made by creative minds who have a passion for their craft, not a bot with a penchant for plagiarism.
So instead of paying for an engine and assets to create a game they are paying for an engine and assets to create a game.
Valve has officially warned against inhaling the Steam Deck vent fumes in an official response due to potential health hazards.
Wow people will huff anything nowadays some people just have way too much time on their hands.
Another reason to love the PlayStation Portal, no chance of breathing in noxious vapors.
Get a Steam Deck they said, to which I reply, what are you high?
Some of us like to game in order to, you know, escape all of the people we have to deal with every day. Nothing wrong with a bit of solitude once in a while.
Aside from that, the reason interaction is so hampered in MMO's and such these days is because of limitations of the interface, who's to say advances in VR won't allow a broader and deeper level of communication between participants?
This guy is free to leave the project for moral reasons, but I think they're unfounded and blown out of proportion.
I don't understand all this, if it's the same guy that put the letter out in 2012, then ok. If this is recent though, it doesn't make sense. Sony already made it clear that Morpheus is gonna be pushed as a social VR, with the ability to output the screen to TV simultaneously and do local co-op. They already were talking about online play too, which was obvious with it being for PS4. It seems VR is set to be social out the box.
Dupe
The guy sounds like he has limited vision of what this can become. How about I'm watching a movie on my VR headset. I turn my head, and my friend from across the world is sitting in a seat next to me in a virtual theater. I can see all of his facial reactions to the movie and we can talk to each other about the movie without bothering anyone.
Only working as contractor anyway..
..his views should only be taken lightly honestly.
Gamers' are the ones who will decide for themselves ( along with their pockets ) whether they want to play solo or be with the community at their own leisure.