150°
Submitted by Rashid Sayed 298d ago | news

PS4's Easy Architecture Allowed Drifter To Be Ported In A Matter of Days

Prior to the PlayStation 4 launch, there were talks on how the new system will be easier to code for and how developers can program ports with less effort. (Drifter, PS4)

NerdBurglars  +   298d ago
i think this applies to all consoles this gen. they are just PCs with the same hardware
XiNarutoUzumaki  +   298d ago
PS4 isn't a PC. It is the Future, and the future is PS4.
#1.1 (Edited 298d ago ) | Agree(18) | Disagree(11) | Report | Reply
annus  +   297d ago
If the future requires a downgrade in res, fps, and graphics then sure.
johndoe11211  +   297d ago
Hatsune????
jaseo  +   298d ago
definitely easier than the PS3! PS4 is really developer friendly at all levels.
KwietStorm  +   298d ago
Great. So where is it
Clover904  +   298d ago
Lol, right! Cannot wait for Drifter and Metrico to drop on Vita :)
Tetsujin  +   297d ago
Says in the article before the end of the year, however wasn't specific on PC and PS4/Vita or just one platform.
pyramidshead  +   297d ago
That Cerny magic paying back in spades since launch.
miyamoto  +   297d ago
That Cerny Magic is called "The Cerny Method" or simply "The Method".

https://www.youtube.com/wat...

This "magic" is exclusive to many PlayStation exclusives specially the ones made by Mark Cerny and the world's top developer, Naughty Dog.
Games like Crash Bandicoot, Jak & Daxter, and Uncharted then carries on to The Last of Us.
This "magic" is something I find missing on many games and other platforms like PC, Xbox, Nintendo no matter how powerful the specs are, no matter how high their production budget are.

You just feel this "magic" and no words can describe it.
#4.1 (Edited 297d ago ) | Agree(0) | Disagree(0) | Report | Reply

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