Top
980°

DriveClub vs Forza Horizon 2 Raindrops Comparison: Which One Is More Realistic?

DriveClub and Forza Horizon 2 are two notable exclusives on the rival platforms. Forza Horizon 2 is exclusive to the Xbox One while DriveClub is exclusive to the PlayStation 4. Both of these games look great but in term of realism, which one takes the crown home?

Read Full Story >>
gearnuke.com
The story is too old to be commented.
Majin-vegeta1142d ago (Edited 1142d ago )

DC hands down.

@2pac.I'm sure it looks way better now since it's post E3 weather. http://n4g.com/news/1545753...

LackTrue4K1142d ago (Edited 1142d ago )

haha, the rain dropps on FH2 are just lamelessly sitting on the hood of the car, and on DC the look to be shifting when the car hits hard turns.

we all know its DriveClub....if any thing
i do give credit on
Forza horizon 2 has the best cardboard cut out
hands-down!

Magicite1142d ago

Theres only so much X1 can do.

guitarded771142d ago

I can't believe how it goes from a discussion in one n4g thread to an article. I thought we resolved this in the previous story. DC looks better, and Horizon is an open world driving game, so it obviously wouldn't be on the same level.

AngelicIceDiamond1142d ago (Edited 1142d ago )

@Dimitri yeah it can do 200+ cars open world that's 3x as bigger than the first one, Drivetars, Siri like AI assistant Dedicated cloud servers and fully tunable and customizable cars.

Its obviously doing plenty your gonna troll at least try to make sense.

Christopher1142d ago

@onyoursistersback: I don't see that at all about the shifting rainfall. What it looks like is a dynamic droplet animation overlay on the car and windshield. But, with the turns I've seen on the video, they don't change direction but continue going from the front of the car towards the windshield.

It's definitely more lifelike, but it definitely doesn't look like it's taking on the physical aspect of the car's motion from what I've seen.

deepio1142d ago

Whilst I think DC looks better in the comparison shots, I don't think we've seen the same level of rain in FH2. In other words we're talking about heavy rain (DC) vs light rain (FH2). I don't think we've seen heavier rain in FH2 yet.

If you look at the IGN article the dev said "if it’s just light rain the tarmac will just darken slightly" - as we've seen. You'd also expect the rain drops to remain static on the car once the rain has stopped.

Who knows, maybe DC will still look better once we do see the same level of rain, but I'm just saying at the moment, this comparison isn't quite fair.

MattE1142d ago

Its not even raining in the forza shot? Lol

Its a farce.. lets see how far the visuals take Driveclub when released. I for one will be enjoying forza whilst you guys play ur demonstration :)

Goku7811142d ago

Cardboard cutout, thats funny, but true.

calis1142d ago

"Theres only so much X1 can do."

Needs more cloud.

PONTIAC08G8GT1142d ago

Instead of racing other cars and worrying about the upcoming turn, I'm going to stop on the road and admire the more realistic rain drops. I'd def buy a racing game based on which has more realistic rain. Racing? Please, that's just stupid. Hopefully we can compare which has more detailed clouds or possibly grass on the side of the road. I'd love a comparison of which game has better tire tread detail.

Braid1142d ago

I'm looking forward to rocks on mountains and tree leaves comparison, completed with a compherensive, side-by-side dirt on tracks analysis. We're geologists after all, not gamers.

gamertk4211142d ago

Lamelessly??? Hahaha, congrats on inventing a new terrible word.

r2oB1142d ago

@ Pontiac

You should take time to admire the realistic rain, since it effects the way you race... I.e. handling, visability, and AI. Those are important aspects of a racing game, right?

Darkstares1142d ago

This is where the console wars come into full effect and the losers are really all of them. That's because instead of wanting to enjoy both games they'd rather support one hardware company. That sounds like that company has turned them into slaves by design.

DriveClub looks better, there really is no argument but each game is different in its approach. One is wide open drive anywhere so of course there is going to be some trade-offs that comes with that.

Sarcasm1142d ago

Forza Horizon looks like a racing video game.

Driveclub looks like CGI with more photorealistic lighting and field of view.

You decide.

GUTZnPAPERCUTZ1142d ago

Yeah, DC does look better, some really cool filtering they use! Forza Horizon 2 does not have cardboard cut outs like F5 did lol.
I can't believe how good DC looks though, Beautiful!

Bobby Kotex1142d ago

@guitarded77 don't be surprised. This is the armpit of the gaming world.

PONTIAC08G8GT1142d ago

@r2oB

I don't know, but is there varying degrees of weather in Driveclub? Meaning, you have a downpour, light drizzle, hurricane, etc etc. And the topic is "comparing rain drops" not "comparing the strength of the rain." Obviously if it's a downpour your going to drive differently then a drizzle, but the topic was comparing how the drops of rain look.

FamilyGuy1142d ago

The audio in DriveClub is a beast as well as the visuals aaaaand on a technical aspect the handling in the rain looks incredibly realistic.

It's a beast from all angles and still made to be more arcade/casual so anyone can enjoy the game.

This is how you set a bar!

MorePowerOfGreen1141d ago (Edited 1141d ago )

"Theres only so much X1 can do"

Like the environmental simulations and almost full simulation of cars handling and physics in a open world plus destructible objects with online multi player?

If drive club was doing what Forza Horizon was doing it would look like a PS3 game. Despite your opinions of visuals DC isn't close to the technical level of FH2. Tuning, painting all parts handling and performing different.

Yes DC looks good for a basic arcade racer. Hell XB1 isn't even using all of its hardware yet, 100% of the Xb1 GPU is just now available for devs but only one CPU core is still being used.

BallsEye1141d ago (Edited 1141d ago )

So now we are comparing rainstorm to a sunny day with tiny tiny wetness. Again we're comparing an open world game to a closed tracks racer...and again the only thing that matters on n4g is graphics, unless winning console is not ps4.

Since we have dedicated article comparing raindrops (WTF!):

I'm waiting for the article comparing things that matter which is:

- numbers of cars druing the race (DC - 4 (YES, ONLY FOUR), FH2 - 12 + traffic)
- number of cars (DC-50, FH2 200)
- size of drivable area (DC - small closed tracks, FH2 huge open world)
- customization (DC-NONE, FH2-full customization, tuning, custom decals)
- car damage (DC-NONE, FH2 - costmetic and performance)
- online (DC- standard few players races, FH2 - seamless open world multiplayer exploration, 1000 players car clubs, 700+ events, Drivatars that learn and drive online, when you're offline)
- physics (DC - almost none, cars bouce of the walls, not affected by sings etc, FH2 - full physics with possibility to do barrel roll etc.

I guess this all does not matter if you can get some post-release, better raindrops. Need to start petition to turn10 to remove 18 cars from screen so it will be on par with DCs 4 cars as a tradeoff for raindrops upgrade. Totally worth it.

Infamazdre1141d ago Show
DLConspiracy1141d ago (Edited 1141d ago )

Yeah DC wins this match, partially because it's not even raining in the FH2 gif.

Tune in for next hour, for an article on 30fps vs 60fps from the same author.

TheFanboySlayer1141d ago

@BallsEye ...you fail

"- numbers of cars druing the race (DC - 4 (YES, ONLY FOUR), FH2 - 12 + traffic)
- number of cars (DC-50, FH2 200)
- size of drivable area (DC - small closed tracks, FH2 huge open world)
- customization (DC-NONE, FH2-full customization, tuning, custom decals)
- car damage (DC-NONE, FH2 - costmetic and performance)
- online (DC- standard few players races, FH2 - seamless open world multiplayer exploration, 1000 players car clubs, 700+ events, Drivatars that learn and drive online, when you're offline)
- physics (DC - almost none, cars bouce of the walls, not affected by sings etc, FH2 - full physics with possibility to do barrel roll etc. "

Obviously you have not done any research on driveclub....you get 2 facts right Customization and number of cars, and club sizebut everything else is wrong.....

BISHOP-BRASIL1141d ago

@cgoodno

You would need a really tight turn course (hard drifting or actually spinning out of control) to make droplets travel noticeably perdicular over the hood and windshield and even so it would only last a second or so... Afterall on pretty much any curve technique you are still going much faster forward than sideways.

@deepio

Just because the rain stopped, doesn't mean droplets stand still on your car. You are still moving forward, creating friction with air that pushs the water back. In fact, this is very visible, didn't you ever drove in the rain?

Hercules1891141d ago

So when Ryse looked lots better than Killzone, it was because Killzone is a little bit more open. but when we're comparing a traditional racer that is basically a last gen racing game made for next gen compared to a completely wide open game that lets you drive between two different coutries and when Drive Club looks better its because the xbox one cant handle more, lol nice try trolls.

BallsEye1141d ago (Edited 1141d ago )

@TheFanboySlayer

oh my ... I did my research right, you better do yours.

You said I got 2 facts right, customization and number of cars and clubs...that's already 3 facts, you fail at counting.

So I guess DC is also open world since you said closed tracks is not a fact? Damn you need to get your poopers straight.

TheFanboySlayer1141d ago

@BallsEye

Sorry bud I typed too quickly I meant to put 3

but whatever I didnt wanna have to review our comment....but I will.

- numbers of cars druing the race (DC - 4 (YES, ONLY FOUR), FH2 - 12 + traffic)

Wrong...it clearly says 12 on the top left for DC...for FH2 there is 8 + traffic

- number of cars (DC-50, FH2 200)

Good job you got this almost right...50 for DC but 200+ for [email protected]

- size of drivable area (DC - small closed tracks, FH2 huge open world)

DC races can last up to 25 mins long
FH has a huge drivable area

- customization (DC-NONE, FH2-full customization, tuning, custom decals)

You are right...none besides your club logo

- car damage (DC-NONE, FH2 - costmetic and performance)

There is cosmetic damage -__- but there are invisible walls to keep you on course in DC

- online (DC- standard few players races, FH2 - seamless open world multiplayer exploration, 1000 players car clubs, 700+ events, Drivatars that learn and drive online, when you're offline)

DC is online game with clubs...pretty standard FH2 is Openworld online racing as you would expect *claps*

- physics (DC - almost none, cars bouce of the walls, not affected by sings etc, FH2 - full physics with possibility to do barrel roll etc.

more physics based calculations than FH2 -__-
besides the ability to do a barrel roll lol

http://blog.eu.playstation....

and yess cars can flip

https://www.youtube.com/wat...

ShinMaster1141d ago (Edited 1141d ago )

Is this what gaming has come down to? Comparing raindrops?
____

@ AngelicIceDiamond

- 200 cars? The number of cars a game contains has nothing to do with system performance. GT2 on PS1 had more cars. And it's not like they're being rendered simultaneously on screen for your point to even make sense.

- The first FH's world map wasn't all that dense in the first place. It was mostly made up of long winding roads. And while a 3x larger map is great, we've seen games like GTA San Andreas be 3x bigger than GTA3(both on PS2) and have quite a bit of wasted space.

- Cloud servers are external.
That has nothing to do with the Xbox One hardware itself.

- Tunable and customizable cars?
Yeah, because Forza Horizon is obviously so unique in that regard. Therefore games like NFSU couldn't have retroactively existed because it's only possible on Xbox One... right?

But don't get me wrong, I think the game is gonna be great.

marcofdeath1141d ago

So FH2 is open world, and DriverClub is not.

DC has to use all it's GPU power no rain, XB1 has to do it all...

GameNameFame1141d ago

Angelica that's special how? Lol.

3x bigger than Xbox 360 game. Is x1 so uniressive you have to compare to last gen?

alexkoepp1141d ago

Neither are more realistic, no rain on the windshield?

Giul_Xainx1141d ago

Drive club vs Forza 2. Which one am I going to buy? Drive club.

I don't care that much about graphics. I care more about which game looks like MORE FUN.

morganfell1141d ago

I'm sorry but this is the next generation with new hardware. You do not get to play the open world card.

"My game doesn't look as good because it's open world."

Sorry (not) but that isn't an excuse when you are asking which one looks better.

It either does...or it does not. There is no try there yoda.