Hardcore Gamer: We often forget that delays are no guarantee of any improvement, just as they are no guarantee of damage.
I've got high hopes for Driveclub. But I'm less sure about games such as The Last Guardian, Agent, and even FFXV. I'll wait patiently for them but will it be worth it?
Delaying a game doesn't instantly make it a good game or perfect by any measure, common sense as well plenty of anecdotal evidence supports this, so no argument there. However I would generally argue that delays do make it better, the question is better than what? I assume the reason many of these games are delayed is not because they have yet to reach intended perfection but instead because they currently fall below the threshold for being deemed even acceptable. I'm sure there have been games where the delay actually made the game worse, such as publishers second guessing development decisions and demanding cuts and changes, but in general even when a game is delayed and ultimately is released to mediocre reviews, the previous version of the game before the delay was even less polished than the final product.
Who even thinks delays = better game?
oh oh oh , sooo that`s whyy oh oh oh.
Why they tend to do, polish and more dev time so they can really get the product they have been working so hard to create. I'm on the side of rather having the game delayed and get more attention than a game that get's rushed. granted some games that get delayed aren't good but those have explanations like jumping from dev to dev, getting multiple cancellations, not having a good concept to start and having to restart and still not having a good concept.
There is no way to prove this unless the company has a playable Alpha or Beta that we can compare to. We need to be able to compare what the game would have been like if it hadn't been delayed.
Don't see why not
Duke Nukem Forever.
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