GameGrin's Luke Greenfield writes: "I remember a while ago I reviewed a game called Doorways and in it stated that the Horror genre was on the decline. Then Outlast was released; an indie game developed by Red Barrels which rose to fame fast and even seemed to beat Amnesia in popularity. Since then, many developers have wanted to jump onto the Horror bandwagon. Games like Montas and Daylight; games which had potential, but ultimately failed. Now we have DreadOut. But is it different to the others? Can it save the Horror genre?"