Japanese news portal Business Journal has published a report that sheds a little more light on the Capcom board's rejection of Takeover Defense Plan at the company's general shareholders' meeting recently.
According to the report, 47.41% of the board were in favour of renewing the plan, down from 58.92% at the general meeting held on June 2012.
Business Journal considers this an anomaly, especially since 45.08% of Capcom's stock is currently held by foreign investors outside of Japan. This figure has increased by more than 10% since 2012.
So what caused the Capcom board to reject the renewal of takeover defense counter-measures?
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
Capcom Boosts Starting Salaries in Japan by Over 25%! Strategic move to attract top talent and align with industry trends amid economic inflation.
Well there is a lot of laid off talent out there. Very smart of them to target that. Plus if it’s in Japan, that’s a great place to live.
I really approve of Capcom for doing this and will show my appreciation by supporting them. There are a few Capcom games I need to get... and this includes Dragon's Dogma 2. Support companies that support the people working in the industry over shareholders! REMEMBER: Shareholder's don't make games!
25% sounds like a lot, but it's from $1,560 to $2000 per month. That's $24,000 a year. Unless u became a monk, that is below poverty line.
man whats going on over there open themselves up for hostile takeover then decide they dont want it or they do ugh.
zombies with machine guns
Well...someone should be hostile and force them to make the games gamers actually want to buy.
Release Monster Hunter vita and have a million seller easily....then a scary resident evil 7, then a next gen Downloadable (as in not 60bucks) Mega man, next gen street fighter without ridiculous DLC.
Y'know even if some gamers hates Capcom these days. Honestly speaking, I still love this company.. All they have to do is to listen to their fanbase and give them what they want like for example remakes or games that fan have been waiting for.. RE2 remake or Megaman or Rival School etc. etc. They can do that
What does it even matter if anyone takes them over? They aren't doing anything worthwhile anyways. If they had amazing IPs that they were still handling right, but somehow they still got themselves into this situation, then yeah, you don't wanna see a creative company like that taken over. Crapcom though, they've been dumbass dirtbags for so long now, and ruining every franchise - with the exception of 1 or 2 of their new ones and Street Fighter(though the $$ DLC fiasco is killing SF and their other fighting game spin-offs from the inside out).
What does it really matter if someone takes them over? At this point, they can't get much worse - people are already looking out for their scams and day 1 $DLC rip-offs. They outsource main IPs like Strider to random teams like Double Helix, who I think didn't do Killer Instinct justice. That's why this digital Strider title is so forgettable. Usually when I hear metroidvania, I get excited. This game's areas are so forgettable though, that metroidvania style gameplay doesn't do much for it. I'm just gonna finish it because it's Strider.