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Miyamoto: Game Creators Are Still Creatively Immature

A recent stockholders meeting was at last officially translated, and a few interesting tidbits came from it. Notably, Miyamoto responded to a question by going into what Yamauchi’s view of the industry was, how the entire game industry – including himself – is in a transitional period creatively, and why Nintendo believes it is important to stay on their own hardware.

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F4sterTh4nFTL1449d ago

Or they do not have millions of dollars of funding like some developers do.

EliteGameKnight1448d ago

Miyamoto san never said he wasn't included in that list of game creators.

cleft51448d ago

I agree with Miyamoto. Developers, particularly AAA developers, are constantly rehashing the same types of games over and over. That isn't to say those games aren't good, because many of them are amazing. I want developers to delve more into the creative influences and challenge the very notion of gaming and society. I want developers to be passionate and make the games they want to make without worrying about pleasing others.

The reality is that this doesn't happen a lot with AAA games because developers have to worry about recouping their investments and publishers are more concern about profits than creativity. Yet without creativity the industry can't find those big AAA titles. That's why I love what UbiArt is doing, what Sony and Yoshida is all about, and why independent developers are so wonderful.

I am an indie developer and I try to create the games I want to play, not the games that I think will sale.

Dark111448d ago

I don't know what miyamoto is talking about
Evolve - shadow of mordor - Arkham knghit - witcher 3 - evil within - destiny - dragon age inquisition - scalebound - MK X - LBP3 - Sunset Overdrive - Mirror edge 2

if all this isn't creative enough , then i'm glad "creators are still creatively immature"

Metallox1448d ago

Look deeper and you'll see. The titles you mention may be good, but many of them are sequels to another game, sequels that practically go for safety instead of risking with new gameplay concepts, that's Miyamoto's point I think. The Witcher 3, Arkham Knight and LBP3 can be good all you want, but are they really risky projects? Perhaps The Witcher 1, Arkham Asylum and LBP were, but not their third entries. Once a new concept is successful, publishers like to use until it becomes a bad thing, look at Call of Duty, for example.

Also the games you mention are AAA, they have fat budgets, you are not even considering the minor games, which many of them suffer from Miyamoto's commented problem.

And I think he's saying Nintendo is suffering from this issue, sort of, as well, and he states they will fix, somehow.

60FramesPerSecond1448d ago

I dont know, I think Miyamoto is generallizing. I think Nintendo has gotten just as uncreative as other devs.

randomass1711448d ago

I disagree. How many devs are making shooters with ink guns/rockets and squid girls? XD

60FramesPerSecond1448d ago

yeah, but u could say any franchise has something special

Tei7771448d ago

And many of Nintendo games are colourful, cartoony platformers? A lot

Its more about diversity then it is demonizing any one genre. Nintendo is somewhat lacking in that area as well

randomass1711448d ago

@Tei777 I'm not quite sure how. Nintendo has dabbled in racing games, strategy games, platformer games, turn based RPGs and a number of other genres. If variety is the issue then I think it's safe to say that Nintendo's repertoire is actually pretty full.

Zero-One1448d ago

Just because it's unique (to you) doesn't mean it's destined to be great you fool!

+ Show (1) more replyLast reply 1448d ago
randomass1711448d ago (Edited 1448d ago )

Well you just said Nintendo's become uncreative. But I feel that objectively speaking, Nintendo has some of the most creativity among AAA mainstream video games. They make a lot of Mario and Zelda. If you were a game company, you probably would want to make those too. :P But look at Splatoon, Kid Icarus, Metroid, F-Zero, Animal Crossing and a number of games at their disposal that don't necessarily match other games in the same genre. Microsoft and especially Sony also have a number of unique franchises that don't follow and sometimes even started trends and often define genres and generations. Halo was a generational smash hit during the Xbox era BEFORE shooters were so prevalent and Crash Bandicoot opened the doors for the successes we would see in Final Fantasy VII on Playstation.

weekev151448d ago

Bit of a broad sweeping statement there Miamoto san. What about LBP3, Sunset Overdrive? Almost every indie title slated for upcoming release?

Metallox1448d ago

I think he's speaking in general, the market is filled with games that don't do risks and just want to get the easy money. Since it's a long paragraph and I don't understand very well I may be wrong, but I think he also says Nintendo needs to approach that situation of the industry so they can recover and get their piece of cake of the market.

weekev151448d ago

Yeah good point actually. On second viewing its more of an acknowledgement that there is a massive opportunity for Nintendo to exploit genre fatigue given the volume and attention given to military shooters with bleak backgrounds. Guess this is where stuff like splatoon and giant robot have come from.

thehobbyist1448d ago (Edited 1448d ago )

But then you gotta look at all the safe and uncreative titles:
Battlefield: Hardline
Arkham Knight
Mortal Kombat X
Call of Duty: Advanced Warfare
Halo 5
Assassin's Creed: Unity
Master Chief Collection
Borderlands: The pre-sequel
Now I want you to note: How many fps games are there?
How many of these games come from IPs that have been around for more than five years?
That's what Miyamoto is talking about. Companies seldom try new things these days. Then annualize whatever new thing makes them boats of cash.

madjedi1448d ago

And yet if i were to label mario, metroid or zelda "uncreative", i would get bombed with disagrees and insults.

Look to the indie games for new creative things, not triple a.

lilbroRx1448d ago (Edited 1448d ago )

@Majedi, what you and all like you completely fail to understand(more than likely intentionally I might add) is that Mario is simply a character. A mascot to be precise. Mario is not a game. He is the representative of the company so of course he will appear often, if their representative was bozo the clown then most games would feature bozo the clown.

Using the same characters and making the same game are entirely different things. Nearly every game that features is radically different from the last even within the same genre.

Contrast Halo 1, 2 ,3 and 4. Contrast Uncharted 1, 2, and 3. Now contrast Mario 64, Mario Sunshine, and Mario Galaxy. Which series has more variation and originality from one to the next?

Then you have Mario RPGs(Paper Mario, Superstar Saga), Mario Kart, Mario Party. Mario is the face of Nitnendo but the games he appears in are all completely unique.

That is just "1" Nintendo character with all of that variation. I haven't even gotten into Metroid, Kirby and Fire Emblem.

Nintendo has games that span every known genre and vary widely within each genre.

The same cannot be said for most other popular series other devs.

Imalwaysright1448d ago (Edited 1448d ago )

Yep and they hide behind next gen buzzwords like 1080p and 60 fps to hide their lack of creativity. I have yet to see a so called next gen game that aside from graphical fidelity couldn't be done on last gen consoles.

EDIT

I'm not a dev and that is not my job. Its their job to keep this industry from becoming stagnant. All I know is that since I started gaming in the megadrive era I witnessed and experienced improvements in every single generation and I'm not just talking talking about "cosmetic" improvements. There are areas where devs can improve but all I hear from them is graphical fidelity this this or we're trying to achieve 1080p that. What do you think of a game with the same AI that we saw in those TloU teasers? Do you think ND will be able to achieve that on TloU remaster or are they just aiming for 1080p/60FPS?

WeAreLegion1448d ago (Edited 1448d ago )

Alright then. Why don't YOU come up with a game mechanic that can only be done on next gen systems and not PS3/360.

Times have changed. There won't be many "next gen" features. It's not like PS2 to PS3 or Xbox to Xbox 360.

Edit: Don't expect someone else to invent something impossible when you don't even know what that would look like. I think nobody will buy an HD remastering if it looks the same. That's what I think. The AI will be much better in The Last of Us 2 and Uncharted 4.

Imalwaysright1448d ago

Oh but I saw how it would look like in those teasers. To me a game having that kind of AI would be a vast improvement on what we've been experiencing so far and I would consider it a true next gen experience.

Spotie1448d ago

I agree with you, Legion. I've heard a lot about how certain games aren't innovative, how they're not next-gen. But not one person who's said that has had an idea what that looks like.

BattleN1448d ago

When I saw Mario Kart 8 revealed, I was blown away by how good it looked! I had a similar reaction when I saw X too!

Wni01448d ago

Finally he says something that I can agree with

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