It's known that Quantic Dream is working on one or more unannounced PS4 games, and apparently they're aiming to improve them on an aspect that many overlook: Artificial Intelligence.
*Rubs chin* hmmmmm interesting I dont know allot about their new game but we'll all know this will graphically blow everyone away.
Once again Sony is moving boundaries and transcending games. What are the other two console holders doing?? The answer is nothing much.
You're so annoying. Go away. Pretty please.
I don't mind fanboys. But it's the extremists that start to make me cringe. I like sony console more, so I am a fanboy, but I wouldn't say wii or Xbox has nothing. I'm going to get a wii u soon, would have already if I didn't spend a grand on a new computer.
Mikeslemonade I actually side with you on this one. Sony is the one who funds the new risky concepts, and that is why I like their consoles. I'm just not a shooter guy...with minor exceptions when story is good enough. Media Molecule and Quantic Dream were both passed on by Microsoft who thought their games would be too risky and not worth development. Their games went on to sell millions. EDIT: the "nothing" part was over the top though.
you should listen to the man cuz hes right i have a Wii u so I'll take Nintendo out this convo because Mario cart 8 is amazing and the new Zelda looks crazy
Um, biased much? Xbox may not be changing the industry in power, but it has new games and experiences from the console. Same goes for Nintendo. Xbox is unifying entertainment. Nintendo is changing where/when games are accesable. both companies offer new experiances.
mkis007 - So then what happened when Sony passed on Titanfall and Sunset Overdrive, two risky IPs, yet MS welcomed them? This ain't the last gen no more, buddy..
@half What was risky about titan fall?? It was just another shooter and Sony already had killzone so the passed on it. The reason they lost out on sunset (which I'm really sad about) is because insomniac wanted to keep the Ip. Neither game is exactly risky.
Damn, when I read AI in the title I kinda thought this will be about Kara demo. I was hoping it will be a game. Well, I still look forward to QD game.
Played all of QD games and there's nothing that can hype me more like next-gen QD game.
The world needs better ai in games
Well said, huh who's footsteps are those needs upgrading :)
Truer words have never been said.
They have to be working on a game with the concept that was introduced in the KARA te have demo. It only makes sense on why they would put so put so much emphasis on the AI.
I hope this claim at least holds a little truth. AI really is something that needs improving in games these days.
I hope they can get a great writer on board to match the graphics. I personally felt Heavy Rain and Beyond were a little weak and had some flaws in that respect.
I've always said that about Quantic Dream. Top notch graphics and interesting premises, but awful gameplay and writing. When you tie players down and you say these games are interactive movies the writing has to be top notch, but the writing is mediocre at best.
@gamerfan0909 My main contention with their claim would be the fact that none of their games have AI in the first place. They're looking to reinvent the wheel without ever rolling one down a hill and seeing what happens.
What Quantic Dream needs to start working on is making better gameplay and writing better scripts without plot holes and bad dialogue.
Don't worry, you don't have to buy the game if you don't like it, the good thing about Sony is that they have a vast array of games of diferent styles for everybodie's tastes. I have really enjoyed all QD games since Farnheit and i will keep supporting them because i Love the unique games they made. But that is because i have indeed played them. I don't understand your need to troll every article about every playstation and Nintendo game
I don't troll anything. I give constructive criticism and praise to every console article that's discussed here. Btw, I don't see how this is a Sony or anything article. QD is second party.
It is about a PlayStation game. Otherwise you wouldn't be here making your "constructive cristicism". Just enjoy the games you like and stop the stealth troling on games you suposedly don't like on platforms you don't own
Beyond wasn't all that but Heavy Rain was fantastic in both gameplay and writing. You must not have played it, Heavy Rain is easily one of the best games to come out of lastgen.
So basically resulting in what would more than likely be just another generic game with no Quantic Dream flare. Just let them do what they do, no-one is forcing you to buy their games if you disagree with their game design. They're different for a reason and it's healthy.
please be more gameplay then more cinematic movie :)
Yeah right like thats going to happen. If we are going by past project no. You will get less gameplay more movie.
I'm fine with Heavy Rain levels of gameplay. Beyond Two Souls was mediocre at best.
ai? considering how linear his last two games are, i doubt ai would even matter.
what the fuck linear has to do with AI ?
theres lots of qte or multiple choice things in quantic dreams games. therefore there doesnt need much noc reaction so an ai is not as neccesary. games like shooters need good ai, you hide behind cover, enemy will think throw grenade, run straight at you, wait for backup, take cover aswell, etc. i havent played the latest game, but the previous one didnt really need much ai. it was very very scripted.
"his" QD is not a person, they're a company
Are you mental? AI is even more important in a linear game.
Not when everything plays out like a cutscenes. The AI doesn't need to make dynamic choices. Which makes Hard to improve AI when there's no new choices it can make and only one set direction. So only one set scenario is coded. No infact I disagree with you. Open world games are where AI can flourish to their full potential
Heavy Rain is probably the least linear game in existance. Linear means no matter what you do you always get the same outcome. Heavy Rain allowed for everything to change, including main characters being killed off mid-game and it had something like 30 or so endings. QD games are the farthest things from linear.
i meant that its a multiple choice type game, they can prebake reactions. like the qte moments do the need ai for enemies? i thought every action was pretty much animated already and there is nothing random for the other nocs to ahve an intelligent ai.
True, there are a lot of fully motion captured scenes in Heavy Rain. In Beyond there was less reliance on it though, a lot of Jodies CIA missions or even the training where you had to learn to take down people would be areas where AI improvements can be done.
Improvements in AI always interest me. Hope it turns out to be true.
after beyound two souls flop,good luck david cage selling movies at 60 bucks.you better put some gameplay what nobody gonna buy a game for the graphics and real actors.
Beyond flopped? Really? According to? Seems like this article attracted a lot of people that don't actually care for QD's games. One can only wonder why. OT: Always look forward to anything this studio creates. I would love it if they turned Kara into a full game.
Beyond Two Souls sold over a million copies after 1 month. If that's a flop, there must be a ton of flops.
@dark-kyon It has gameplay: - searching for clues that will determine your character(s) ending(s) - multiple dialogues that will determine your character(s) ending(s) RPG's such as Mass Effect, Skyrim, Fallout, or Shin Megaten had those feature and a lot of people called it "gameplay". Than why people like you can't call it gameplay for Quantic Dream games??? FYI. What Quantic Dream did just a resemblance of point and click adventure or visual novel genre. Both classified as "Graphic adventure game", a video game genre that already exist long ago before fighting, racing, open world, RPG, or hack & slash genre became popular. Check this official description for "Graphic adventure game": 'A graphic adventure game is a form of adventure game. They are distinct from text adventures. Whereas a player must actively observe using commands such as "look" in a text-based adventure, graphic adventures revolutionized GAMEPLAY by making use of visual human perception' Honestly, people like you should open your mind a bit that video games not only consist of platformer, FPS, fighting, hack & slash, racing, or open world games. There are other genres that will make video games very interesting compare to other medium.
So they're actually making a game rather than an interactive movie? Good on them.
Hope not, don't want any pew pew garbage in QD games.
love a game where they can drag you in like a good film there few and far between but to name a few heavy rain beyond 2 souls the last of us and that really good feeling interactive movie game alan wake :D
Add to that list, Telltale's The Walking Dead
I love QD games, can't wair for their next project
they will bring the goods I'm sure, but a lot of people have claimed that their AI is better than the last guy, I will wait and see.
Considering that "industry standards" often suck, with even the Last of Us being a "good" bad example, that's not really saying much. Then again, QD has pretty much proven by the games they make, they aren't interested in standard games: They aim for interactive movies.
man i f*cking love QD games.
Boy oh boy! can we have advanced fish AI?!
Let's hope we can actually play the game instead of watching a **ing cinema 99% of the time. These guys are smoke sellers, from Indigo Prophecy the studio has made promises and promises and they end in nothing. They should learn the way of Telltale, that's how a game/movie should be, stupid things like lips animation is just a way of selling smoke
Hope it's more like Heavy Rain. I did like Beyond, but never felt like playing it again after completing it. I did Platinum Heavy Rain though :P
Drivatar style Ai for shooters would be amazing
Uh oh, sounds like a check Peter Molyneux would try and cash. I'll believe it when I actually see it, but coming from QD and their limiting game play, I doubt the AI will be anything ground breaking or beyond standards.
AI is predictable.
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