It’s been about a week since Freedom Wars released in Japan and players seem to be having a tough time with the game’s difficulty. Producer Junichi Yoshizawa responded and announced some free DLC.
I think this is good. I mean I probably will fail miserably but I think most complaints come from easy AI. While this isn't much better, what can be done is to just include an easier difficulty and then have this as a hardcore mode!
Japanese players complaining about a game being too difficult? Wow, this must be a first. The Japanese culture is pretty big on devotion and are extremely obsessive and dedicated. They crave nearly impossible challenges. Usually the harder a game is, the more they like it because it requires them to memorize and master everything to almost pure perfection in order to succeed. I'm sure there is still quite a lot of people in Japan who are making this game their life's work, and do nothing but eat, sleep and play the game till their hands are bloody and bruised and all that's left of their fingers are soar nubs filed down to almost nothing. If somebody were to assign a mental aliment a country of origin, OCD would be Japan.
Get good. Haha, then again years of planetside 2 campaign have conditioned me. Its fun, if you enjoy a challenge. Too many players these days are conditioned to hold forward to win.
I suggest watching this video https://www.youtube.com/wat... , which gives you an idea of what they're talking about. While a lot of the deaths are avoidable (the video is just giving you an idea), you can see at certain points the person just gets blown away out of nowhere (like at 0:47). These are also just grunts, not the bosses or anything special, so I can certainly see where people are coming from. Like I platinumed Declassified and despite thinking both games can be conquered by mastering everything, that is hardly fun or enjoyable. Especially since these issues look to be less human error and more absurdly powerful AI.
Based on that video it seems just like diablo 3 on the highest torment level when it first released. Basically everything two shots you if you aren't moving constantly. Which a lot of people adapted and overcame. But it does seem like some of the AI were a bit overpowered, like the sniper guys .
Thanks for sharing that video, I wasn't aware it was like that. I figured it was just the bosses, but I can see how these things can get annoying.
I saw a video where even the run of the mill grunts kill you in matter of seconds and another where there's just too many to do anything about it...lol I hope they balance out the difficulty.
If Japanese players are saying it's too tough then it's the truth. They are like gaming gods so for them to complain instills a bit of worry. Hopefully it wil be balanced before it's Western release.
I meet and beat a lot of japanese players in Uncharted and TloU MP and i'm not the most very skillfull players in Uncharted / TloU MP. So no, japanese players aren't gaming gods.
exactly right on i seen videos man 2 shots kills its fast paced action to max this is most gorgeous vita title i seen yet im pumped for this game
It's like Natural Doctrine case when a lot of people complaint the game is "too hard" and Kadokawa gave up with an easy mode patch. Hopefully sony will not remove this difficulty and just give an easy mode for players who complaint.
Much butthurt such tears wow http://youtu.be/a3wIwG7AVWU
Game looks amazing and fun. It does look extremely hard though.
After checking out the "difficulty" video, I really question the player shown in it. Why in the world does he keep rushing into a gang of enemies? It's obvious from a few minutes of watching his gameplay strategy that he needs a different approach. I mean, why is a character in a catsuit standing in the middle of a group consisting of 4-5 opponents. From the way this individual is playing (sloppy movement, sloppy attacks), I willing to bet that he isn't a higher tiered player at all.
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