8CN: I was surprised to hear that The Order: 1886 would have only one ending. Video games have been increasingly leaning towards choice-driven open worlds and multiplayer experiences. As the next generation of games has been revealed, I’d begun to almost take it for granted that these types of stories would dominate. Of course, games like Uncharted offer linear storytelling experiences, but they seem like a dying breed. That's why The Order: 1886 feels like a breath of fresh air to me, and I’m happy to see a game that is intent on presenting a defined and directed story.