James Bowden: "Having had some extensive hands-on time with the recent E3 build, I feel as though there are some important deviations from the Smash norm to chew our way through – and I’m not talking about landing lag (even if that is a big pain in the rear right now).
Let’s talk about Link first, as he’s my main Smash man. Most things about Link are as you’d expect. His special attacks are very much as they were in Brawl; he still grabs with the clawshot, and bombs are still brilliant. He’s also got a new running slash, which is actually a viable KO move, so that’s very nice. However it was upon using his forward Smash attack that I first noticed something hugely different with my pointy eared hero: the cool down frames on both stages of his forward Smash Attack were huge."