EA COO says gaming should embrace disruption or risk suffering the same fate as the pre-Napster music industry
Industry growth is good if innovation still exists. Buy what you want, tell companies what you dont. I think games still innovate today, but VR needs to happen soon, and have many innovative games with it.
I'm not worried with EA recent screw ups(bf4, simcity) and lack of good games(besides sports), it's only a matter of time before they fall.
Core gamers have no problem with industry growth. They have a problem with the industry trying to nickel and dime us every chance they can get, for the sake of fattening the pockets of people who are already multi-millionaires. We want to go the the store spend our $60, and get a game that was well worth the asking price. A DLC pack down the road is fine. But when you have DLC on disc, Day 1 DLC (which should have been on disc to begin with), charging for season passes, and microtransactions trying to become the norm, then of course we're going to say "NO". We are your source of income. Without gamers spending money on games there is no EA, Ubisoft, Activision, etc..., so treat your customers nicely, and you'll be paid. Become scumbags, and suffer. The gaming community is becoming more and more vocal (for better and worse at times), but there are also many gamers who are becoming more informed which is exactly what needs to happen to stop corporations from being dictators, and to give the consumers a better leg to stand on against these corporations.
Really? Imo Battlefield 4,TitanFall,Crysis 3,Medal of Honor:Warfighter and plants vs Zombies were all pretty well recceived. Then again, define good. To me good is any thing above 69( obviously it's case by case too)
"It's a natural extension of EA's games-as-a-service approach" Go away. Don't want your "service".
Depends on what 'growth' means. If 'growth' means everything working out better for you than us, than yeah gamers are uncomfortable with it and I don't blame them.
^^^^^ the dlc pack that come out every 3 or 4 months really are disappointing... they want us to buy an extra game basically for maps or goodies the game should of launched with in the first place
the only reason DLC ever caught on is bc gamers found worth in it and devs found profit in it. If you don't like it don't buy it, and they'll eventually stop doing it. I for one have never bought a single DLC item for any game.
I never buy it... but I feel like im being cheated off some content sometimes. I have has this mentality that's why dlc never got a dollar from me
If u don't like DLC don't buy it. Easy
is he talking about the mobile market,
Core gamers are not afraid of industry growth they are afraid of milking franchises, bucket loads of overpriced dlc, drm, unoptimized games, buggy games, rushed games, short games, forced online in single-player games, horrible micro-transactions etc.
Basically Core gamers are hard to please anyway.
No, we just don't like being screwed.
Core gamers understand where the future is for gaming.... I think core gamer gets confused with fanboy, who would bring gaming to its knees, as they think they are entitled to everything.
We are not hard to please, a lot of gamers were quite pleased with the sort games we were getting two generations back. We felt like we were getting good value for money, games that were great experiences right off the disc, gameplay and story that was interesting and diverse... Now with the introduction of online we were told games would expand on that but, well in my opinion most games have diminished in that. If I am honest thought I don't believe it is the dev's, I believe it's more the publishers. Nobody wants to tell it like it is, somehow it's us gamers fault because we want to much. they keep pushing crap we don't ask for and then come up with stupid statements like this when "gamers" don't jump all over their crap.
Here's the thing though. As a consumer you have all the power. That long list of things wouldn't happen if people didn't buy into them. Also some of those things aren't inherently bad such as DRM, micro-transactions, DLC. Also not quite sure what a core gamer or what people tend to say a real gamer is. If you play Angry Birds for 20 hours a week you are most certainly hardcore.
looks like I will just go back to boycotting ~EA games this gen. For a very, very long time I didn't touch EA games. The first EA games I bought last gen were Dead Space 1 and Mirrors Edge. Then the BF games.. it took me a very long time to convince myself to buy into their games. They keep talking this way...
It's not that hard to explain. Core gamers care about the industry. They will put the health of the industry over their own desires, to a certain degree, in that they will miss out on games they want to play if not buying sends a message that is beneficial to the industry. A core gamer would pass up on a console from their favorite manufacturer if that manufacturer was trying to do something bad for the industry. They differentiate themselves from fanboys in that they aren't blind to the flaws of their favorite whatever. And they're different from casuals because they have more then a passing interest in the hobby. See? Not so hard. Just have to think a bit.
This, Peter Moore is once again showing his complete ignorance/arrogance towards gamers. Then again nothing new, I think his whole interview does a fantastic job of highlighting exactly what EA is about and why so many gamers hate them so much.
no point hating them if we keep going out and buying their games. we need to speak with our wallets.
Well all i can say is you can tell this guy used to work for Microsoft. And it makes you wonder if ea was behind the original drm plans for xbone? All i got from that preaching mr more just did is how can we squeeze more money out of our consumers. At any rate ea want to be very careful. Most of that was pr bullcrap that i except to hear from someone like don matric. Keep messing with the formula ea and your gonna loose them core gamers you've worked so hard to get in the 1st place. This guy used to work for Microsoft now hes head of ea now we know why xbone had more ea exclusive 😉
We are afraid of industry growth if EA has anything to do with it. Microtransactions and releasing broken games does nothing to grow the industry.
If gamers didn't like DLC, F2P, gaming as a service, annualized milked-dry franchises, they'd be sales flops. really there's a vocal minority of core gamers that complain about everything, but don't really represent most gamers.
bf4 sold less than bf3: http://www.vgchartz.com/gam... Simcity sold less than previous releases: http://www.vgchartz.com/gam... Madden sales are declining: http://www.vgchartz.com/gam...
"Different consumers come in. They've got different expectations. And we can either ignore them or embrace them, and at EA, we've chosen to embrace them." Do you really think you are fooling anyone? This has nothing to do with a "change" in consumers. This is about your "need" to control everything a consumer does. I know I can never speak for everyone, but my personal beef is not to do with younger or older people getting into gaming, the more the merrier. My beef is with you seeing more people jump in and getting dollar signs in your eyes. This path WILL come to bite EA on a continuous basis for as long as they push it. I can see EA going the same way as THQ and realizing their mistakes when they are too deep in the pit. This is why Dead Space 3 flopped. People said no to your tactics. People will continue to say no no matter how much you try Peter. This is reality. Deal with it.
I am uncomfortable with it. I've seen things become the 'norm' in this industry that shouldn't have. It's getting to a point that if things change too much I'd rather the industry burn and start over than continue along the path it's on.
No, I'm just uncomfortable with YOUR growth in the industry.
I don't like it when people in these positions start criticising the industry. In short they want to disrupt everything so they can make more money. EA recycle and ruin many franchises. They have taken battlefield apart, rushed ME3, binned that Space game, and throw out recycled sports titles with a poor online service. In short, they know Destiny is going to be the next big thing, and Titanfall isn't. How dare anyone out do them ?
Need gamers at the helm of a gaming company and not cash puppets who only understand greed.
Eh. Most gamers don't have the acumen necessary to run a gaming company. And yet they think they know how to run it better than the "cash puppets" actually running it. Too bad gamers only understand entitlement, because the industry's primary purpose is to serve them at a loss like a charity.
"Too bad gamers only understand entitlement" Yeah lets fork money for incomplete games... that will save the industry... Im not entitled, but i refuse to be robbed...
The only thing we are uncomfortable with, is _where_ it is growing. Data says there's still room for core audiences to grow. The problem is that gaming is getting diversified into too many platforms and devices (easy money being the main motivation), so it's hard for particular (i.e. casual) audiences to find certain (i.e. hardcore) experiences in the device and platform jungle. It's also challenging for an engineer to focus on innovation and creativity when the building blocks are different on each platform.
Rather than insulting core gamers , he should think about getting basic EA game services in order. Fifa 14 has he worst servers ( just for transfer etc I haven't played online) of any game I've played in years. I think gamers care more for that. We will buy good games, regardless of delivery method or cost , to a degree. EA just get too much wrong and fail with basic stuff other companies get right. They actually make some good games too.
no, core gamers have a looong memory, we don't like greedy liars and deceivers, we don't like control freaks, that's where the industry is headed and we know it, WE DONT LIKE THAT ....clear enough?
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