Could the Xbox One's cloud latency be handled with something that most of us have in our homes? Can physics and graphics processing be offloaded without an internet connection? This article tries to tackle these questions and presents possibilities on how Microsoft can integrate it's Windows platform and OpenCL calculations to present interesting possibilities to the end user.
A lot of people who have been giving me feedback over the article mention that it is very complicated to connect the X1 to a PC. My suggestion kind of works like how the Youtube iOS/Android app pairs to your smart TV. As long as both of them are in the same WiFi network, they become visible to each other and can easily be paired. The Xbox One and a PC should be discoverable and pairable to each other the same way.