Paddy writes for Player Attack: Taking a massive AAA title and porting it over to a (reasonably) powerful handheld is a mammoth challenge for any developer. Luckily, Iron Galaxy Studios took on that risk and although there are some rough edges here and there, the ability to play a game like Borderlands 2 on the move is undeniably awesome. For me, it was always clear that concessions would have to be made to bring the sprawling open-world shooter to the Vita and although they often hamper the action, they don't do enough to derail the entire experience.
GF365: "Whether it be style, speed or firepower, these rides are sure to satisfy. Here are our picks for the ten best vehicles in video games."
The Suzuki Escudo Pikes Peak from the Gran Turismo series
Nissan Skyline from Need for Speed Underground
Motorcycle Steamroller from Dead Rising 3
And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2
I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.
GF365: "Sometimes a funny and less stressful game is a welcome change. Here are the best comedic video games that will surely improve your mood."
Despite lacking Call of Duty, the Nintendo Switch has many great shooters to replace it. Here are some of the best shooters on Switch.
Anyone else have a small but noticeable delay in aiming on Borderlands 2? Anytime I move the aiming reticle, there is maybe a quarter of a second (250ms) delay before it moves. Happens in both Handheld and Docked.