Martin Baker: "WildStar has been in development for a hell of a long time; there were even times when a lot of people thought the worst about it, but what’s come out the other side of it all is a hugely polished game with a hell of a lot of content (and the promise of more to come on a monthly basis), which has the ability to do the impossible and become the new standard for MMOs in the future. The combat is a joy, while you’ll wonder how you managed without the telegraph system. The housing, the Adventures, the Challenges, the Paths, everything in the world of Nexus has been iterated to a point where it sparkles and shines like very few MMOs have before. The launch even when without too much of a hitch (which is almost unheard of in this genre).
If you’re a fan of MMOs but had stopped playing because they were starting to get a little stale, then WildStar might be the game to rekindle that love. There are few issues at the moment with buggy quests and the engine being a little less optimised than I would have expected, but there’s nothing that can’t be fixed in an upcoming patch. If Carbine Studios have started as they mean to go on, then expect WildStar to be around for quite some time."