30°
Submitted by nabgil 311d ago | interview

Rainbow Six: Siege's destruction tech a "complex problem"

GR-UK writes: We caught up with Rainbow Six: Siege AI team lead Jerome Lassere after Ubisoft's E3 2014 press conference, to talk the reveal, the switch from Patriots to Siege, and what we can expect from the game as a whole.

"It's an awesomely complex problem," he went on, when we raised the point the new destruction tech must create a headache for the designers. "It's opened up so many doors, not only in gameplay, but in terms of complexity and production. First of all the technology is very high tech - it only runs on next-gen platforms - and this is why we made the full-on switch." (E3, PS4, Tom Clancy's Rainbow Six Siege, Xbox One)

Attached Video

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

A look at Famitsu’s Xenoblade Chronicles X “Operating Manual”

5m ago - Check out the full scan set of the Xenoblade Chronicles X Operation Manual. | Wii U
30°

Silent Hill Lives on in Half Life 2 through Alchemilla Mod with Oculus Rift Option

37m ago - Carl Williams writes, "Silent Hill is one of those franchises that appeared during the 32-Bit Son... | PC
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
30°

Six of the best Princes in gaming

1h ago - GR:"Royal sons in games have much more variety in their lives than in the real world, where they... | Culture
40°

Interview With 4Bit Studios, Creators of Xbox One Co-op Sensation ORBIT

3h ago - 4Bit Studios sat down to talk about their upcoming game ORBIT, a new co-op focused title for the... | Xbox One
40°

Jamiroquai Game - Re-enact The Famous Virtual Insanity Music Video

3h ago - The Jamiroquai Game is a fantastic little game that allows you to re-enact the awesome Virtual In... | PC