Jason from Mii-gamer:
No one can deny that 3rd party developers have pulled back support for the Wii U. This looks ugly on its own: a large portion of the game libraries on the other systems are 3rd party, multiplatform games. The reality is that without strong 3rd party support, the library of a system dramatically reduces in number. It is, then, assumed that a “healthy” library for a system will naturally have a large portion of 3rd party, multiplatform titles on it. So why is the title of this article stating that we may actually benefit from this on the Wii U?
One word: money. Nintendo still has it, and plenty of it. The lack of 3rd party support puts a strain on Nintendo, but a good one. Let me remind you that Nintendo will never publish or put its name on a game that will end up on another system. Sony and Microsoft also do the same. The difference here? Nintendo won’t spend money wooing over 3rd parties to support their system, they’ll instead spend this money funding a project exclusive to the Wii U. Let’s face it, 3rd party companies just want money, and what’s better than to have one of the financially healthiest gaming companies pay you to create an exclusive title for their system?