"Yesterday, Travis detailed the reasons why it’s time to embrace a digital future for building our video game libraries. A fine argument to be sure, but not so fast, buddy boy — there’s plenty of life in physical games yet.
This here is the second part of our two-part look at the physical-versus-digital debate, and I’m going to run down why the old school method of having hard copies of the things you buy is still the best way to go." - Joe Garcia
A gorgeous real-world Miraidon from Pokemon Scarlet and Violet has been created in Japan by the Toyota Engineering Society.
JDR thinks the gaming industry needs more licensed IPs. It's basically a cry for Firefly: The Game, and why not? JDR delves deeper into why more isn't adapted for the interactive screen.
Nah. Video games are their own thing they wouldn't be improved by leeching off Hollywood more.
Read the article and it gives no mention of the many problems prevalent with licensed IPs, such as games and dlc being delisted when their licenses expire, Adult Swim games being the most recent example.
Only if they're good, if its going to be a 2D sprite art game, you can get away with a small team and small budget. But if you're going to make it a 3D polygonal game, you're going to need a large team with a large budget, and often times these licensed games are quickly pushed out the door, unpolished, rough, boring, bland, snorefest at best, and downright broken at worst.
We have an Indiana Jones and James Bond game currently being developed by two veteran teams with I assume fairly sizeable budgets. Let's hope they turn out to be worthwhile.
A new Mad Max game to coincide with the upcoming film would have been awesome. I loved the first game, I'm guessing it didn't sell too well as they never bothered following it up.
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.
Great reasons, I love owning physical games. Having a collection of great games on a shelf is like having classic books on display.
What??No fresh new smell after opening it up?
the day i can not buy my games from stores and have physical copies is the day i stop gaming. Been gaming for 25 years that way and i won't change.
Plus the publishers provide no incentive for us to buy digital. How about games on psn/xblive digitally $44.95 or $39.99
If i am paying the same price than i want it so i can sell it,give it to a friend etc,
Simply believe you don't "own" a game if you buy it digitally.
See more cons when you go digital.
Cloud?, could be there one time and gone the next.. just like real clouds.
point number 4 is mute now considering you've to install the games to the hard drives