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CGM Previews: Fable Legends

Fables has had an uneven legacy at best. Under Peter Molyneux’s tender but hyperbolic wing, it was originally going to be the Xbox RPG that ended all other RPGs, with such detailed—but pointless—features like planting trees and having them grow as your character progressed, and children imitating your haircut if you became sufficiently popular. While the series never did quite reach those lofty heights of inane detail, it did allow for polygamy, sexually transmitted diseases and the kicking of chickens, though none of these activities are necessarily related to each other. Now, with Fable Legends, a Molyneux-less Lionhead Studios tackles this Xbox exclusive franchise one more time and boldly goes where no RPG has gone before; four versus one multiplayer.

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