Everyone gets excited when watching a sci-fi movie when a space battle is about to begin. This fascination with space combat has carried over into mmo games, with the latest one being Star Citizen. What really puts this game on the map is the man behind it, Chris Roberts, who created the incredible Wing Commander games back in the 1990s. As such, a great deal of speculation and debate has been ongoing over the depiction of space combat in the game. The question then arises: how real should space combat be in Star Citizen?