Audiophile gamers may have a reason to celebrate, as the US Patent and Trademark Office just published a trademark filed by Sony Corporation for “Hi-Res Audio” for home and handheld consoles.
Sony, you have surprise me :)
This could mean multiple things: It could mean better audio from games themselves. Better chatting capacities for online gaming. Better audio recording for Share Factory.
Or also simply playback of that kind of audio files.
Or D:All of the above
Hopefully it effects the chat audio.
It better be playback of audio files. We've been waiting, and it shouldn't take this long. I really want my driving playlist for Drive Club.
Is this anything like GenAudio's tech? AstoundSound® 3d audio demo https://www.youtube.com/wat...
how about voice commands for the PlayStation Camera and headset?
First a high quality video editing software for free, now commercial quality audio in games... can't wait to hear it in Uncharted 4 =P
Uncharted 1-3 sounds awesome in 7.1 lpcm. (my friend has an epic setup) Games with DTS encoding sound ace, though... the same can't be said about GTA5. /cough*weaksaucedolblydigital* cough/ Gateway MT6706 2008
I know, TLOU sounds equally amazing compared to other games :) Naughty Dog has really good sound designers, that's why I'm hoping UC4 might be the first one to utilize this trademark.
Good thinking Sony so MS cant go in and make some bogus claim a few months later that they have the same when they try to copy it.
They can and they will. It's Microsoft after all
Let's be real here. If the shoe was on the other foot Sony would copy MS. It's just how it goes. If one does something the other will for the sake of losing sales otherwise
Oh look fan boys cute
Does that mean support for surround sound for PS Vita?
Would be useless unless you mean Playstation (VITA) TV. You just want lossless if you mean you want good audio.
Once you hear audio in 24bit 192k you never want to hear another MP3 file in your life.
Then you have to listen .flac files
You know that is mostly a marketing stunt, right? MP3 is a compressed format, almost any other audio file sounds better. Using any uncompressed audio file like .wav will produce the same results that a human ear can understand as any of the huge files like 24bit 192k. Using the bigger files is mainly to do with recording purposes. Many blind tests have been done, a lot of scientists have been consulted, and that is the conclusion.
Having been a recording engineer for years even cd quality 16 bit 44.1k sounds terrible after dithering the audio down from 24 bit 192k.
Flac has been around flirting with our ears for years now
I hope so, that's one thing that's been very disappointing with the nextgen games, they still don't use HD-Audio
The ps3, last gen was the only console to output true digital, 7.1 optical surround. Killzone was epic because of it! The ps4 looks to be following in step with having the best audio in gaming.
Inb4 this is for Music Unlimited.
Did you read that they said this was for hardware and not for the servers which run a music service? It's specifically implied in the patent and article.
Listen to this on your beats headphones, trust me! /audiophilejokes
No such thing as "high rez audio" because you can't see the sound.
Are you in reality an audio engineer (just havin a laugh and making an ironic statement)?
High resolution, High quality. Whatever, the point is the same.
24 bit/192kHz or bust! Sony should support DSD discs on the PS4 just like they did on the PS3. http://www.ps3sacd.com/imag... Gateway MT6706 2008
DSD,MLP playback support? Man I would be so happy if they did that! But High Res FLAC files playback support would a great start!
i guess hi-fi was taking. im guessing the second pick was audio. smh
"Audiophile gamers may have a reason to celebrate" Audiophile are not on console tho..
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