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Submitted by HardcoreDroid 219d ago | opinion piece

Boiling Gamers: A Brief History of Microtransactions: The Death of Video Games Part IV

If you consider the inroads the Games as a Service Movement has made across the spectrum of gaming markets and the various public statements made by game industry leaders and analysts regarding microtransactions and the future of AAA video games, it becomes clear that video games are undergoing a sea change. Unfortunately, the worst-case scenario for gamers in this upheaval is the best case scenario for those Games as a Service Movement companies who develop pay to win games (games in which the challenges have been replaced by ploys designed to manipulate players into continuously purchasing pricey microtransactions), which is why core gamers need to take this matter in hand, come together on a few basic principles like: ‘we don’t want to be manipulated and charged ten times as much for our video games,’ and put a stop to pay to win games. (Android, Dead Space 3, Dev, E3, EA, Gran Turismo 6, Industry, iPad, iPhone, Mobile, Next-Gen, PC, PS3, PS4, Xbox 360, Xbox One)

jaredhart  +   219d ago
EA is disgusting. Especially how they boasted that their games would include more micro-transactions.

Never bought DS3. The first time I became annoyed with micro-transactions was in Gears of War 3 with all the different colored guns and BS. Most of my friends were buying all this additional BS and I still don't understand why.

Also when Xbox live started charging for new outfits for people's avatars disgusted me. I knew people who were broke and unemployed who were buying Xbox Avatar clothing and Avatar remote control vehicles.

Most of this can be traced to being charged for DLC on consoles which used to be free on the PC.

They've been conditioning us. It's just going to get worse.
Roccetarius  +   219d ago
The sad part about it is, that DS3's crafting system was made with Microtransactions in mind, according to one of the developers themselves. That just shows how terrible the infection can hurt a game.

This was pretty much a decision by EA, just how co-op was told to be made possible.
#1.1 (Edited 219d ago ) | Agree(3) | Disagree(0) | Report | Reply
HardcoreDroid  +   219d ago
There's a link to a petition tied to a boycott of the worst pay to win titles.

One thing you can do is find the link and sign the boycott.
D3ATH_DRIV3R_777  +   219d ago
This is repetitive! i'll never sign on this nonsensical bull#&?!.
So damn tired of this! if you don't like it, don't buy it! simple as that.
They're not forcing it on you, ppl need to chill with that.
It's optional! as long it's not forceful MT's, then it's all good. Please stop this!
Vegetarianshark  +   219d ago
You don't have to, if you don't care about the gaming industry and liked being willfully ignorant. Get back on the herd sheep.
D3ATH_DRIV3R_777  +   219d ago
Dude, i'm voicing my opinion, and i'm sticking with it whether you like it or not. If you read my post, quote: 'if you don't like it, don't buy it! simple as that', you think i'll waste my time on such nonsensical rubbish? please! it's optional. Jeez man get it through your skull man! however i will say this, i hate EA's MT's!
NFS Rivals is the most ridiculous. $3.99 for 2 cars? really?
now things like that it's a rip-off, because that's too much for 2 cars. But however, like i said, it's optional! and to this day i have not bought neither one, why? it is a option, not forceful. That's the difference between them, if you don't know that by now,
then i feel so sorry for you that you'll never understand their differences.
#3.1.1 (Edited 219d ago ) | Agree(0) | Disagree(2) | Report
HardcoreDroid  +   219d ago
In mobile gaming, the only place where IAPS have completely taken hold, all of the IAPS are purchased by 1.5% of gamers (read the article). So, in other words, if your average gamer decides not to buy Clash of Crap, if most decide not to buy it, it doesn't matter. If this dynamic were to take hold in core gaming then your average gamer would lose all influence as to what gets made and what doesn't. What's worse, again on mobile, where IAP-heavy games run rampant, they turn video games into crapola.
There's a reason people keep talking about this issue.
Me-Time  +   218d ago
GT6? Really? It's always been crazy lengthy to buy the most expensive cars. And it really isn't as difficult to gain credits like it was for the previous games. Anyone who has even played GT4 will know how long it takes to get 20 million credits. Even when I wanted to get the most expensive cars, I chose to spend the credits for the cheaper cars. It was a whole hell of a lot quicker getting them in GT5 and GT6. Terrible example when MS does this for Forza and it's easier getting the most expensive cars there.
HardcoreDroid  +   218d ago
Sony has a lot of balls hawking IAPs in a premium title for one, but worse still they are selling individual IAPs for over a hundred dollars apiece, while upping the time, relative to the last GT, it takes to earn said items via grinding.

Bad precedent followed by bad precedent. We are boycotting it because we don't want to see this kind of crap in our games.
#6 (Edited 218d ago ) | Agree(0) | Disagree(0) | Report | Reply

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