Submitted by Paganostaghetti 412d ago | opinion piece

The Order: 1886 and a Loss of Agency

Christopher Cross of Infinite Respawns writes: I’ve been floored by everything shown to me of The Order: 1886. It is a gorgeous game with inventive weapons and a story that is both intriguing and entertaining. My excitement dropped a little when I realized that the E3 2014 trailer was doing what all the other trailers had done. And that frightens me. The Order: 1886 is taking away the player’s agency on a frequent basis. It is tearing away the controller, in exchange for cinematics. It is essentially nullifying its reasoning to be a video game. (E3, PS4, The Order: 1886)

iamnsuperman  +   412d ago
Surely it is just a new branch of storytelling in games. An issue with every game out there that has a story is you have this cut scene then you do the level (which usually involves killing waves of bad guys) or doing the objective for then the cutscene to appear (which is what really drives the story forward). Some game do it differently (having story elements within the gameplay via chit chat, see The Last of Us) and some don't

I see this as a halfway point between what is the norm and those games that are synonymous with Quantic Dream. The question is will it work and quite frankly we can't really comment on this until we play the darn game.
#1 (Edited 412d ago ) | Agree(12) | Disagree(6) | Report | Reply
UltimateMaster  +   412d ago
I'm guessing The Order 1886 would be cinematic similar to Uncharted. Somewhat linear but never a dull moment.
XiSasukeUchiha  +   412d ago
The Order 1886 has the most amount of replay value because it's good movie:)
#1.2 (Edited 412d ago ) | Agree(2) | Disagree(13) | Report | Reply
johndoe11211  +   412d ago
Clogmaster  +   412d ago
Many people seem to love Telltale Games' Walking Dead and Wolf Among Us.

Why are high budgets games forced to follow the same gameplay patterns as others?

I don't like Telltale Games, because I want more control, but I won't slam their games because I know I'm not their audience.
nucky64  +   412d ago
so, when "the order" tries to do something different - it's criticized.
and, when "the order" shows solid 3rd person gameplay, it's criticized for not doing something new......

I guess "the order" will be hated no matter what...go figure.
Jeff257  +   412d ago
I think most of those comments are coming from the same ones who just want another Halo and Gears game. I however am very intrigued by what has been shown so far and I love alternate history type stuff as well. I will be buying this when it comes out and I know I will most likely enjoy it too. I also hope that more developers step out of their comfort zone and try some new things. Whether it be with new IPs or with older IPs trying to push the games in some new direction or concept.
#2.1 (Edited 412d ago ) | Agree(7) | Disagree(5) | Report | Reply
xx4xx  +   412d ago
Yes. Let's blame Marcus Fenix and Master Chief for the linear story, QTEs, and cinematic 'gameplay'. Somehow this is all their fault.
nucky64  +   412d ago
something else that I don't see a lot of people ever talking about is the atmosphere/ambiance of a game - how it pulls you into the experience. great gameplay is a given, but I really want a game to pull me in...to do this a game doesn't need to just look great but has to have outstanding sound effects and a musical score that reflects each particular area/moment of the game. it's these types of things that have me looking forward to games like "the order; witcher3; DA:I, dying light and bloodborne.
I get what you're saying about innovation - but I think refinement of the basics (sound,overall look of the game; and, gameplay) can make a very successful game as well.
thanks for the interesting reply!
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marlinfan10  +   412d ago
every game gets hated on by the opposing fanboys these days
Chapter11  +   412d ago
There's nothing "different" about The Order. Its a generic cover shooter with a generic story that thinks its a movie.
johndoe11211  +   412d ago
generic story?? really now?? Could you give us a rundown of the plot seeing that you've obviously played and finished the game or knows someone in RaD.
nucky64  +   412d ago
thanks for showing how accurate my post is, chapter11.
WeAreLegion  +   412d ago
Can we not? Just leave it alone and play the game when it comes out.
ginsunuva  +   412d ago
But then how will gaming sites stay alive without site hits?

Oh wait, there's already too many gaming sites out there; killing some off won't be a bad thing.
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truefan1  +   412d ago
The author makes solid points, The Order is a VIDEO GAME that is trying to be more movie than game. R@D has even said it with this quote "Gameplay is something that... it's a game, we make games, we can't get around it" That's a sad statement coming from the developers of a VIDEO GAME.
#4 (Edited 412d ago ) | Agree(1) | Disagree(12) | Report | Reply
OsirisBlack  +   412d ago
And anyone with common sense that is not a fanboy took that statement to mean exactly what the man said and not turn it into some negative speaking point. Here let me clarify for you. "It's a game, we make games, we can't get around it."

Idiot proof translation

We make video games it will have great gameplay.

I swear Fanboys are the worst.

Also posted this in the other thread but for all of you talking about how bad the game must be .... dig deeper.


Lots of awards at E3 I cannot wait until this game releases and all of the crows fall from the sky and land on your plates.
Clogmaster  +   412d ago
How about videogames are an evolving medium that can engage different people in different ways.

I'm curious how you deal with the diversity in life.

Different types of food.

Different types of music.

Different types of movies.

Your life must be a nightmare.
Malphite  +   411d ago
That's Pigeonholing. Video games are just a medium for developers to do whatever they want to do with it. It doesn't have to follow you personal definition of video games.
Pancit_Canton  +   412d ago
GOTY contender.
Silly gameAr  +   412d ago
I don't think I've seen a single game with a such a limited amount of gameplay time criticized this much over things that seem nitpicky at best.

Actually, I take that back. Reminds me of Uncharted 2 pre-release or Heavy Rain.
#6 (Edited 412d ago ) | Agree(9) | Disagree(1) | Report | Reply
Caffo01  +   412d ago
Guess what? they're all ps exclusives...
i really don't get why critics are always so harsh on ps exclusives.
sovkhan  +   412d ago
The Order pushes the boundaries to such a high level that the only criticism found so far is : empty gameplay!!!

What is the meaning of this? and most importantly why such attacks?

One reasonnable person should try the final game and comment on it, but so far, the people commenting have barely touched the surface of the game...and still come and shout weak gameplay!!!

We will see, once the game is out, how it will be gameplay wise.

But until then, the only vacuum i see, is in some people, thinking that they are clever enough, to figure out how a game behaves after 3 min of testing.

These people are the real empty ones, and not only gameplay wise!!! Which is quite obvious.
#7 (Edited 412d ago ) | Agree(5) | Disagree(1) | Report | Reply
0P-Tigrex  +   412d ago
I'm buying this game Day1.
Visiblemarc  +   412d ago
Removal of agency is a very common practice in games and completely acceptable when done properly.

Example of it done well: Uncharted cutscene

Example of it done horribly: Call of Duty Ghosts when every 10 minutes you find your self suddenly unable to point a gun straight and kill a villain character during a brief "window of opportunity", or stumbling almost in slow motion through a set piece, barely surviving, yet during the rest of the game, you're an auto-recovering can't-miss murder machine who runs at 35mph.
NixonMonoxide  +   412d ago
I'm still waiting for this game to impress me.
I want it to be good, but I've seen nothing compelling in the gameplay dept so far.
RyanShutup  +   412d ago
I have a feeling this game is going to come out and completely trounce the haters. People were saying the same thing about The Last of Us when it was shown... of course they show high intensity scripted scenes at huge pressers... why would they show a standard cover based firefight that incites no emotion response?

People forget that they showed a scenario where it's the first time the character encounters a half breed... does anyone really think it's going to be like that every time!? Common. It reminded me of RE1 when you first see the zombie eating that guy in the hallway, everytime after it was just killing zombies but that one scene was scripted you had to run and let Barry kill it. Same shit here... people just love to complain.
aRTCy  +   409d ago
This complaint against The Order is nothing compared to what Quantic Dream gives us with Heavy Rain and Beyond Two Souls...talk about literally taking away gameplay for cinematics

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