Josh of GeeksPodcast runs down 4 ways that Watch Dogs bests GTA!
I read your title read like - "Watchdogs vs GTA 4" lol. OT I think Rockstar still hold the crown with GTA V, but I do think Ubisoft set the bar really high with Watchdogs, and have shown that it has the potential to innovate and surpass GTA. There are also many ways that GTA V surpass Watchdogs. GTA games have always been about all out fun factor, satire, and outlandish criminality. I would argue that GTA is a more 'fun' game to play overall, but that is very subjective. I think that GTA V also has more interesting characters, and character interactions, be they between main characters or side characters. The incidental missions and events are also brilliantly done. There's alot that can be said for both games, but overall I think the next installments of both games will be very telling,interms of which will be the better games going forward (afterall GTA V is getting abit long in the tooth now).
I think GTA does satire fairly poorly. In the past GTA's satire was quite good but now it doesn't know what it is trying to be. Also I thought GTA V's characters were poorly done which is a shame since GTA 4 actually got the part mostly right (but more so in the ballad of gay tony). I think the GTA franchise has a become a bit stagnant and I feel GTA V showed a worrying lack of direction for the series. I feel Watch Dogs (as a series) has the most potential (I see Watch Dogs being like Assassin's creed 1 in the AC universe) and Rockstar should look at Watch Dogs (as a franchise) as a serious threat and up their game (I think they have become complacent). A side note but my god both of these games suffer from filling the open world with guff. It needs to stop.
In which universe, Trevor is a poorly done character? Just to mention one. And the gameplay using 3 distinct chars, also been able to alternate between them in real time, a thing that even Kojima kinda do envy in a sort of way. Watch Dogs does not come even close. It's just a overhyped clone.
I dislike the blatant criminality of the GTA games. I don't find any of the GTA5 characters to be likable at all.
@Rodiabloalmedia Okay, there is no character development/progression from any of the protagonists. A story with no character development is just poor. Franklin is by far the most pointless protagonist of the three. He doesn't say or do anything except tag along. He doesn't have any depth to him. There is nothing to say about him because he does nothing Michael also lacks depth. His set up was pretty good but it is never explored in any real depth. He and Trevor have no chemistry either (I will go onto in a minute) because there is nothing to them except playing stereotypes. Michael is possibly the true protagonist in the story as it is really his story. Despite this Michael doesn't develop as a character Which then leads me to Trevor. Trevor is the best out of the three but like the other two lacks depth. He is basically a typical GTA user but as a character he does little more than just being crazy. That isn't a developed nor a well written character. Apart from being crazy what is Trevor? He isn't humorous as he spends the entire game whining at Michael, nor does he make any sense to the story at hand (the most out of place character in GTA V's story) Using the three character design choice ultimately meant we are left with 3 partly developed characters instead of one that is fully developed. But that doesn't mean Watch Dog's protagonist is better. I was just sharing my two cents about the first comment
I actually like the way gta v handled the 3 characters. It alowed you to feel like you were observing all of these crazy characters like a movie and not they were "you". A steady character development is hard in a gta game because of the order things can be done in and the fact that you spend a lot of time with the character doing whatever you like even if the character wouldn't do that. On a whole Gta is just so much beter than watch dogs. The hacking could have been something great but its very shallow and the world and characters have no life. There was also such a higher attention to the smaller details in gta
I see both games differently, and both are good in their own merit. The way I see it, if you want something a little more serious, and something that "can" actually happen in real life, Watch Dogs. If you want satire, parodies, and mindless fun, GTA.
I came in to this article wanting to see: the police chases are better in Watch Dogs. I am leaving satisfied.
I like getting into a siege situation with the police on the roof of the motel near Pawnee. The police do not mess about in Watch Dogs.
One way it doesn't...Having your game stuck on 90% loading, so you can't play it until a patch comes out.
Only bar Ubisoft set is the bar for false advertising, creating hype, and lying on stage publicly.
What the hell, are you serious? I haven't yet read the article, just the title. You're comparing a 6 year old game with a newly released one? And gloating that the new one won? Heres a tip, compare it with GTA V once its out on the PC
It's just Watch_Dogs vs GTA. Not GTA 4.
Lol, read the title again carefully
Here's another tip. Stay in school.
Heres a tip, read the article before commenting on the article.
lol thats funny
Watch Dogs: no melee combat(takedowns don't count), no driving while shooting, terrible main character, police can't chase you on the water, and the Online Decryption multiplayer mode has horrible framrate issues.
You forgot the lack of a jump button. I mean come on its a basic button in practically every game.
Yeah, Watch Dogs poses zero threat to gta v on next gen
for such a small thing it really kills your feeling of control of a character. I liked seeing the witcher devs say they're adding it because it does suck when its not in a game.
do you really think it needs a jump button or are you joking?
@seph. Yes im serious. How could anyone not want a jump button in a game like this? The ease it would give in just getting in and out of boats would make it worth having. Then theres the places where if you could just jump 2 feet you could be on another building or platform or something without having to backtrack, fall and die or drop down infront of enemies. The lack of a jump button is a stupid decision from the devs imo. Going back to the atari and nes days we had controlers with only 2 action buttons yet one was a jump button. Today we got controllers with ten buttons, two sticks and a d pad yet they can't fit in that simple action? Unacceptable imo.
In my opinion, having a jump button depends on whether the game design justifies it or not. In the majority of games, there's jumping involved, but not in all. Notable examples: the Zelda series, and the Mass Effect series. No jumping in those whatsoever, except in pretty specific situations.
Definitely liked Watch Dogs a more, but it could use busier streets, more varied pedestrians, and a much needed graphics boost.
Watch Dogs is currently the best looking urban open world game. It looks fantastic to me and I think they did a great job. Only GTA5 on PC and next gen consoles will probably surpass it.
where Watch dogs is a big step ahead of gta is in the ways of NPC’s You Can Actually Care About, something games from now on can build on
I think gta is better done and more polished in almost every way. Yet I'm having more fun playing watch dogs. It's mainly cause of the stealth and level up system. I love going into a mission hacking things to kill the guards, and then going silenced pistol the rest of the way using cover. I'm basically playing it like an open world hitman game. It's really fun to me, more fun than I had with gta 5. I do think gta is better made game and more detailed. There's just a few elements in watch dogs that make it really fun.
Haven't played Watch Dogs yet, but the one thing that would put GTA V above all else for me for a long time, I'm sure, would have been stealth that wasn't just tacked on. You hardly use stealth, and if you ever want to outside of a mission, what's the point? You fire your gun into the only person you see for miles out in the wilderness with no one to hear it, suddenly you're wanted. Stealth is non-existent in GTA V, despite there even being a stealth skill. So, the way you describe Watch Dogs makes me really want it.
GTA beats Watchdogs in alot of ways but 2 way Watchdogs beats the pants off GTA is shooting mechanics and stealth. Using the cameras the scope out an area and locate your targets allows for great strategy and lets you plan your stealth. And finally an open world game with a great cover system and shooting that holds up to any dedicated TPSer. Since both of these factors are to do with gameplay and they comprise maybe 80% of what you do do with your time in Watchdogs those are big pluses in my book.
Watch Dogs is fun, but GTA V is way better. Can't wait for a new Red Dead and still dream for a new series of Rockstar.
gta v all day
Not even in the same league!!!!!!!
Get on top of the raised rail tracks, watch cars disappear and appear at roughly the 80 yard mark...
They are both good fun games. Whats the point in comparing them?
Because their so similar In the way they play nothing story wise. Just gameplay
I enjoyed gta better though
I think they did a really good job. I liked some things in GTA, and I like a lot of things in Watch Dogs. GTA has more polish, Watch Dogs is buggy and doesn't run well. "Oh you can't even shoot while driving herpa derp". Watch Dogs is a hacking game, so you hack streetlights, blockades etc to evade or stop people you're chasing. Not every game has to have guns gun guns. Pathetic that this would be a reason for a game to suck. But hey, it's a new IP that is pretty much guaranteed a sequel as sales are good.
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