Since the dawn of privatised information, there have been a few select, privileged members of the outside world whom are permitted glimpses and whispers of unfinished products within a much larger company. Or in the video game industry's case, not so few. These people are known as 'insiders'. And they need to get out.
The recent cases of IGN's "The Last Guardian" debacle and insider Thuway's E3 dethroning, it's apparent now more than ever that insiders do more harm than good to the gaming industry.