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Submitted by Gekko 347d ago | news

Metal Gear Creator Kojima Says Bigger Budgets Can Stifle Creativity

Metal Gear Solid V: The Phantom Pain’s big budget has its benefits, but it makes it harder to maintain creative freedom, according to Kojima. (Hideo Kojima, Metal Gear Solid V: Ground Zeroes, Metal Gear Solid V: The Phantom Pain, PS3, PS4, Xbox 360, Xbox One)

randomass171  +   348d ago
At least you HAVE a big budget to work with. Not every developer can say the same.
Agent2009  +   347d ago
It's not like he's not grateful. He basically means, that Konami limits his and his teams' creativity. A side effect of belonging to a large marketing department.
#1.1 (Edited 347d ago ) | Agree(3) | Disagree(0) | Report | Reply
randomass171  +   347d ago
That's a complete shame. If Konami wasn't so fixated on profits, maybe their developers could be more creative and they could more than just Metal Gear to make money.
ape007  +   348d ago
exactly
Godmars290  +   348d ago
Says someone who's only recently worked on high budget titles.

Go back to smaller gaming Kojima-san!
kalkano  +   348d ago
But lower budgets produce shovelware. Bring back the middle-ground!
F4sterTh4nFTL  +   347d ago
So that explains the lack of coherent storylines in MGS games.
#5 (Edited 347d ago ) | Agree(1) | Disagree(4) | Report | Reply
One_Eyed_Wizard  +   347d ago
You probably haven't played a lot of them if you think the story isn't coherent.

I've seen more complicated to understand stories.
DarXyde  +   347d ago
Complaining about an incoherent plot for Metal Gear Solid games is like walking in on season 3 of Game of Thrones going forward or arriving to the movie theater late.

Chances are, if you don't get it, you missed something. It's honestly not at all complicated. Over the top? Sure. Expansive? Absolutely. Incoherent? ...no. Not at all.
Einhert  +   347d ago
You mean like hiring Hollywood duds to replace veteran voice actors who have created & Shaped an iconic character?

Go back to bed Kojima.
Locknuts  +   347d ago
Makes sense to me. Asking a publisher for $100m for a new type of game will almost always get you 'no' for an answer. Whereas AC or COD 25 would get approved straight away, as long as it didn't deviate from the formula too much.
#7 (Edited 347d ago ) | Agree(2) | Disagree(0) | Report | Reply

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