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The Turn-Based JRPG – The Fate of Destruction is Also the Joy of Rebirth

Ben Gring Writes: "We here at KaboomShark love us some JRPG. Hell, at this very moment Ryan is probably in the dark corners of his home playing Kingdom Hearts for the millionth time with burrito stains on his shirt. So I thought I would take a moment out today to talk about a reticular genre of JRPG's and there change in this industry in recent years, the Turn-Based JRPG. Now you can throw a rock and hit an article about how turned-based JRPG's are a dying breed but I would like to take a moment to talk about how I think there alive now more then ever, just a little different (you can probably find similar articles like mine as well but screw you I'm writing it anyway!)."

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kalkano1559d ago

"This had made many of the companies like Square-Enix and the like move to a more theatric set-up for their games and away from the more turn-based model that had been the standard for years. This has yielded mixed results but for the most part it was a bit refreshing."

Refreshing? It's largely responsible for how much the Japanese industry is struggling, right now. They're trying to emulate western developers, instead of being themselves. We loved them for what they were.

"Turn based JRPG do need to die, They just need to be reborn and with the release of the 3DS and the Vita we are definitely seeing a new genesis of this genre."

This doesn't make any sense. With any new game, in any genre, you need to have unique mechanics. Is Grandia the same as Legend of Dragoon? No. Is Shining Force the same as Final Fantasy Tactics? No. Is the Tales series the same as The Witcher? No.

Lastly, sorry, but the grammar Nazi in me can't take it. "They're" means "they are". Don't use "there" for that purpose. You could also use better punctuation.

GuruGavrill1559d ago

Thank you for pointing those out. I went back to edit.