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Oculus’ Palmer Luckey calls 30 FPS a failure

Palmer Luckey has fighting words when it comes to performance goals for games on the Oculus Rift.

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SaturdayNightBeaver692d ago

I thought it's best for the filmic effect and cinematic experience mixed with next-gen QTE , 60fps and higher just ruins that.

starchild691d ago

He's talking about VR and he is absolutely right: 30fps is not sufficient for VR. It's much much worse than playing a game on a traditional display at 30fps. The doubling of latency alone makes it a no-go.

F4sterTh4nFTL691d ago

I have headaches if I play a game locked at 30fps.

starchild691d ago

I don't get headaches and I can still enjoy a game at 30fps just fine, but 60fps is definitely so much better. 60fps gives you more fluid visuals with better temporal resolution, along with much better controller response.

SG1_dapunisherX691d ago (Edited 691d ago )

30fps for driving, fighting and fps shooter is a failure

Gohadouken691d ago (Edited 691d ago )

Most racing games on consoles have been 30 fps historically . It's a few franchises after f zero X that have been 60 fps .

And 30fps can be fine for a SP experience , dépends on the game and what it offers as a trade off .

Other than that , i agree that , it's a must for core fighting games .

Codey47691d ago (Edited 691d ago )

I and most of Occuface's kickstarter backers call Palmer Luckey a sell out.

Anyone but FaceFuck would of sufficed.

specialguest691d ago

I hope you cancelled your DK2 preorder. That'll make one less person I have to wait behind to get mine.

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