There is a lot to talk about right now when it comes to Zelda U, even though we have seen so little. However, the chief debate at this moment rests on the visual style.
It's GORGEOUS, that's what it is!
Haha, yep! It is indeed
You took my words right out of my mouth! I was going to type that, word for word, including the caps LOL I think it's more of an evolved Wind Waker art style, than Skyward Sword's.
* It's a bit Impressionist in my opinion. It's absolutely beautiful though regardless of what it is. * Really though, it's kind of it's own thing, that blends elements of a few different art styles together.
Looks kinda like WW's art style. If it wasn't going to look anywhere close to that tech demo then why not show a cartoony Zelda from the get go? A style which btw i'm tired of seeing when it comes to Nintendo's franchises. ;)
Well in all honesty; it's better than the brown-gray color palette we keep seeing in all these "realistic" games. Zelda is purely fantasy adventure; and Nintendo is like the Disney of the gaming industry - so everything is usually bright and colorful. That's not a bad thing - considering it's freaking gorgeous. As to why you have to be like an annoying sore thumb about it - is just sad.
Because it's a Techdemo demonstrating the WiiU. Not the next zelda game. Seriously how do people not get this? Also it looks nothing like WW.
I can't fathom how this game will look after another year of development.. Kudos to Nintendo for not pulling the trigger until a game is right for them..
This game is going to be phenomenal:)
The tech demo was just to show the capabilities of the Wii U. The chose to showcase it with Zelda, but they could have done it with Metroid or StarFox or whatnot. It was never meant to be a "preview" of the next Zelda (as you now know).
@LOL_WUT The reason it looks "cartoony" is because, AND THIS IS NOT A BASH TO NINTENDO OR THE WII U, the hardware simply isn't capable of producing a Zelda game that looks like the Witcher 3, nor would most of IP's benefit from a look of realism. A distinct art-style can be every bit as effective as realism, and this is one of those cases. They could have made an open-world Zelda with realistic graphics, but then it'll look like Skyrim or The Witcher on 360. http://www.youtube.com/watc... They're good looking games, but compare those to the Witcher 3 and they're already dated. This art-style suits Zelda, and while I preferred the original I'm not disappointed. Tech Demo vs New Zelda http://nerdreactor.com/2014...
You're might be right, the hardware might not be able to handle something that looks like the Witcher 3 but that doesn't really explain why they went with the art style. They could have definitely gone with a more realistic look, it may not have looked like the Witcher 3 but they could have done it. Most of the time, art style is a developers choice. Look at certain games like The Walking Dead or Fable. They could have gone with more realistic visuals but they didn't. IMO, different styles make the game stand out more.
-Open-world. -Epona. -More grass tan ever. -Beautiful grass. -Eatable grass. -Cool robots. -Doubtful Link's genre. I don't need more, extremely sold.
You forgot about grass. =^O I swear I spend like 20 hours just grinding in grass every damn Zelda game.
It's cell-shaded with some nice lighting
Exquisite lighting. Get it right gawd!!!
Isn't cel-shading a visual technique and not exactly an art style?
Indeed it is. It's just incorporated into certain art styles. Zelda often uses a pseudo-anime look for character designs.
And the best part? The clouds cast shadows over the landscape... something that Destiny doesn't even have.
I see the haters have swarmed this article...anyhoo! Zelda looks like Cell Shading mixed with a traditional polygon style. This game shows how capable the Wii U is. So I wanted a 2nd console to compliment my PS4. It was either Wii U or Xbox One. Based on the strength of their E3 showing, I ordered a Wii U, which arrived yesterday. Spent all day playing Mario Kart 8 & Wonderful 101. Nintendo are in a league of their own :)
The environments appear hand-painted with normal maps. The models are, of course, have a toon shader.
I want to see The Evil Wizard, Gannon! He is going to look something F***ing awesome and furious with this art style.
how about something new? or does nintendo only rehash the same f*cking nostalgia train?
Fuck your house frankie.
Sounds like someone didnt watch Nintendos e3. Splatoon, Devils third and S.T.E.A.M all new ips plus Miyamoto has new projects which are both new IP. Until then we are stuck with the annual franchises of Starfox, Zelda, Mario and Metroid...whats that you say its been years since the last Zelda and Starfox and god knows where Metroid is? Please go back under your bridge, many thanks.
How about com coming up with a new trolling comment? They announced 4 new IPs at E3.
The 1st scene the field looks like a high detail Pastel Chalk or Oil pictures. Maybe even the monster too- although it reminds me of water colors as well.
I dont know guys. They seem to show us stuff to make us think it will look something like than say ohh its it tech demo. Like the original tech demo from what 2012? That art style looked epic. I was hoping it would look like that. I also hope this game is nothing like skyward sword. That game felt like it held my hand the entire time. looks like we may have to wait for nintendos next console to get a game that looks anything like the original tech demo.
Nintendo said several times that the next Zelda will NOT look like that tech demo. Despite that idiots still believed what they wanted to then got mad at Nintendo for doing exactly what they said all along. Also learn what a tech demo is and you might not be disappointed in the future.
looks wank from that e3 trailer. basically, explosions and slow mo and locking players into qte's and rails. the graphics look like they never settled on an art style and went, ok lets just add everything.
Lol I finally got my first disagree. Not saying this game doesnt have the possibility to be great. Ive been a zelda fan since my golden cartridge from the nes days. Just feel the zelda franchise has gone down hill since oot. Oot majoras mask and a link to the past were my faves.
and this game is a great example on how just freaking good color looks in HD especially when you compare to the Gray, Dark, and Brown we have been seeing for a lot of last gen.
Exactly! While I'm sure a lot of people were expecting the next Zelda game to look like the 2012 tech demo, I personally can't say I'm disappointed that Nintendo changed the art style. I can't wait to explore such a beautiful and vibrant world.
i am personally glad they went with cel shaded since the zelda series should remain a timeless classic on all fronts for every game in the series and if they went with a realistic one it would just be outdated in a year or two
They didn't change the artstyle, it simply is what it is. The 2012 demo was to show off the Wii U capabilities. This also happened with the tech demo of the gamecube. And once we got WW everyone was pissed off. Then most people liked it. Same thing will happen with this one.
It reminds me of Studio Ghibli, a combination of Howls Moving Castle and Princess Mononoke. This is because of the painting-like backgrounds and more distinct characters combined with the general setting and animations (particularly the machination). It's absolutely gorgeous.
Cell-shade, it was pretty obvious with that thick shadow line when he showed his face.
It reminds me of whiner waker but it appears more mature than it. I dont know how to explain this. Its like seeing a colorful painting painted by a mature artist and then comparing it to a painting that a 5 year old would make.
well it's windwaker mixed with twilight princess(skyward sword was also that combination) but this one has more realistic graphics so it looks different
From what i've seen so far (even though it was a short trailer)I can say that i'm not disappointed with the Art style but then again,i'm rarely disappointed with a Zelda Game.
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