Kotaku: Aesthetic improvements can come later. It first matters if a game is fun. With Miyamoto being just about the most respected game designer ever, that should be a safe bet, but my own first hands-on with the new Star Fox was a bit of a head-scratcher. It's not immediately clear how a Star Fox game benefits from two screens. I played three modes of Miyamoto's Starfox project to try to get a better understanding.