Kotaku: "The breathtaking footage Nintendo showed today for its 2015 Wii U Zelda is real, a Nintendo rep tells me. I asked if it was pre-rendered. No, they said. It's in-engine."
Zelda + a open world like Skyrim, my body is ready.
Why compare it to skyrim? All the Zelda games have been open world.. :x
@Neixus In the 3D games and most of the overhead ones you're in an open world but you're on a set path most of the time, Eiji Aonuma said you can walk to the mountains in the background if you want which is why i compared it to the open world of Skyrim.
feels like being in a Hiyao Miyazaki film.
Ni No Kuni wants a word with you... but DANG I can't help but agree. It looks quite close to that colorful style.
smiling ear to ear
did you pull a joker move lol
The grass though... looks amazing, I would eat it.
I would smoke it.
And hopefully pass it too ;)
@mydying There is enough growing around link. Don't be that guy.
lol to all grass lovers!
Please let Nintendo stick with Wii Motion Plus (1:1) for this game, going back to more 'traditional' controls will feel for me a step backwards.
Agreed. Skyward Sword really ruined traditional controls for me.
Only the minority wants the Wii controls.
Sales numbers say something else
@LarZen Skyward Sword's sale numbers are good... but look at Twilight Princess'. By FAR the best selling Zelda game, and it has the epitome of traditional Zelda all over it.
The sales numbers dont really represent the love for the motion+ controls. It is still a Zelda, most will buy it because of that, even if they dont like motion+.
https://www.youtube.com/wat... Satisfy everyone.
Ugh, motion controls. Please NO! Can't we just go back to playing games the way God intended!?
God intended no gamepad controls or any of that. What a dumb comment.
I'd suggest that if we're going to start taking "God intended" comments seriously we might as well realize that there's no evidence to back up either of our statements. I stand by the basic premise of my supposedly dumb comment which is that motion controls suck. Zelda games have been amazing for generations without requiring waggle and flailing.
Then dont say, the way god intended.
@Chrischi1988 It's a colloquialism. It's not meant to be serious. It's just a way of intimating that something is unnatural.
I enjoyed the motion controls in skyward sword...but I wished I could plug in a classic conteoller the whole time ya know.
In other words defeating the entire point of what made Skyward Sword so good...you cant have both. Either you have a game built with Motion Controls (Plus) at its core or you go back to more 'traditional' methods, personally I will feel a massive sense of disappointment should the latter happen.
@higgins I liked the motion controls... I didnt have any problem with them. I thought they were great. Just flicking and jolting wasnt the zelda Im used to. Not that its bad at all. More wii twilight princess I wish wouldve had classic controller support. Skyward sword became one of my favorites. I may have worded it wrong... I guess.
I personally want classic controls, but I hope they let you toggle in motion controls as an option for fans like yourself. :)
Looking at all of the control schemes for Smash Bros.- makes me believe that Nintendo will have at least 3 ways to play the New Zelda and 5 controller options. IMO- I will use Motion Controls. I can't even finish TP because TP-Link feels so sluggish compares to SS-Link. SS ruined me for all other (known) control-schemes.
Could not have put it better. Playing any Zelda after Skyward Swords innovative control set-up feels archaic in comparison.
The trolls are scared now
"It's Cel-shaded like SS/WW, it's not the Tech Demo" Still looks amazing, and is a year away so it s by release
Those fake Zelda fans will say that... (sad) Enjoy the game and its Open-World, be happy!
It's not cel shaded though, that's what people have to stop saying! It has more of an anime generated look but not cel shaded, people have to learn their art styles. SS wasn't cel shaded either just to clarify things!
What if it drops summer 2015 but the more time crafting is better for the game!
In-engine and in-game are two different entities...
yes but in engine is better than just a rendered video like last year. Now we have at least a glimpse of what the game play will be close to. Mario Kart 8 was like this. The "In Engine" clips are almost the same as gameplay. Nintendo will do this right. It is very exciting!
Just like the Uncharted clip was in engine. You get a very good idea of what the game is going to look like. Unlike CGI which had nothing to do with the engine.
@Highlife I think you mean pre-rended not CGI cause everything is CGI
Nintendo never pulled the "target renders" on their games. Why would they start now?
Are you trying to split hairs? -.-
I'm not worried about how anything shown from Nintendo will look when it comes out, the N has a good habit of not throwing out Bullshot for their games, unlike some other companies I can think of...
Yeah, Smash Bros Brawl, revealed two years before it's release date and it looked ALOT like it's first trailer. Unlike a certain new game that gave up it's target graphics to whore itself out to the next-gen consoles.
Nintendo and Ubi take E3 again. Sony's presser was great and The Master Chief collection impressed the hell out of me but Sony and Ubi really brought the big guns. If only 2015 weren't so far away :/
I got excited when I saw the zelda trailer and everyone at worked looked at me like I was crazy lol.
My initial reaction was negative to Link's appearance... but now I'm 100% hyped for this game. Only negative to what they showed was that it was way too damn short.
The art style looks A-mazing. Cross between windwaker and skyward, with an open world, It's like everything I've ever wanted. Spectacular.
Definitely impressed and added to my bucket list of games to play. What do you guys think of the new look of link not totally convinced on that aspect yet.
This will be the best Zelda game ever more than likely... Not selling WiiU really brings the best out of any company. This teaser looks just jaw dropping!!!
WiiU is getting that momentum it so richly deserves. Lower price, free online and a true focus on games from a company that specializes in games first. I feel that this is Nintendo's first steps to the return of it's SNES glory.
You can't the stop hype train also Nintendo published screenshots of this Zelda games and it is whooping 2.9MB and is 1920x1080 which means it is Full HD and Aonuma said that future Zelda games may not be 60FPS so I guess 30FPS for this one... I actually would not be surprised if Xenoblade Chronicles X and this Zelda game shared the same engine!! Wow!
While Xenoblade Chronicles X looks AMAZING, I think Zelda trumps it on a technical level. The grass is much more detailed, in X it's a bit flatter looking. Both games look stunning, though. Will be buying both day one. I wonder if Zelda's world will be as big as X's? It looks giant from what we've seen.
You have to remember though that Zelda games tend to be sub 20-hour games and Xenoblade Chronicles was a 50+ hour game. So you know where your graphics are going.
Indeed, Xenoblade is much longer than the average Zelda. I do expect this Zelda to be longer than the average Zelda, though. At least side-quest-wise.
Looks really good, by far the best from Ninty. Still not convinced, a stupdly cheap Game+console next year could make me buy it, though as a PS4 owner I'm more interested on getting the X1 than the WiiU.
Lol!!!! You're nuts!!!!!
Take my Rupees Nintendo! :)
Thats some Nintendo-Power RIGHT there :) Cant waiiiiiit!!!!!!!!!
Nintendo was smart to use a hybrid WW/SS graphical approach. Obviously we aren't smoking crack and know clearly that the PS4 and XB1 can pump out some really visually impressive games. The Wii U can't go toe-to-toe with those systems in horsepower alone. By utilizing this artistic style it will be far less taxing on the hardware and they can in turn really pump up the lighting and effects. This type of game doesn't need to be photo-realistic to be fun. I honestly think that this art direction is stunning to look at. And the fact that what we saw was all in-engine meaning the regular game should look exactly like that is simply a treat to the eyes. Throw in the fact that the game is a giant open world like Skyrim and we may have one of the best Zelda's to date. GOTY contender in 2015 for sure.
And that's where Nintendo excels even with a technologically weaker console than PS4... their art styles render the hardware still capable of producing beauty. PS4 will give me my realistic style games with ultra details like Uncharted and Wii U will give me colorful, creative games like Zelda and Mario Kart.
Nintendo released few screenshots they weight about 3MB and it is 1920x1080 and Nintendo does not release bullshots as other companies and Nintendo released Wind Waker HD and Super Smash Bros for Wii U screenshots that are in Full HD and Wind Waker HD is in Full HD and Nintendo confirmed that Smash Bros is also Full HD. It is likely at 30FPS rather than 60.
All the trolls are mad
Nintendo is in a league of their own. I really mean that nothing can be compared to this in video-games.
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