Released during the E3 press conference by EA in 2014, Madden 15
Same tired a$$ graphics. I guarantee you they still have three or four identical cameramen standing side by side in the back of the endzone with the same synchronized animations. I also wouldn't be surprised if the one Aaron Rodgers looking ref is back for a third year in a row.
Madden needs a complete overhaul. The AI is so outdated and the game plays nothing like a true sim. They need to take a year off the series, which they won't because they'd lose 100's of millions of dollars, and rebuild the entire game to make a real sim. I have no clue how the NFL game license works, but I hope 2K or some studio out there can make a true NFL sim. This post is not meant to shit on EA. Making yearly sports games like this is not easy and it takes a lot of work, but NFL fans need something new.
The worst part is the QB AI... it is so terrible no matter what you have the difficulty sliders on.
Yep. They need a completely NEW engine. But they can't/won't because they don't have the time. You'd think they'd switch to a similar development cycle as COD. Maybe have two or three teams alternating years. That would buy them time to take a year or two off to make a brand new engine. But they have no need to because gamers eat it up every year.
What's the most alarming to me is that they aren't being resourceful in the progression of this series. Take the EA NCAA team was largely disbanded after the college lawsuits popped up... why not poach your own talent from your own team with intimate knowledge of the game of football and design tools and let them build you a shiny knew engine that integrates what fans are asking for without hamstringing your own yearly production schedule?
But that doesn't do anything. Call of Duty has been the same ever since… Call of Duty! They change out, but use the same mechanics. I wish the series would go Third Person. Make it tactical. Stop making kids think war is just run and gun.
Totally agree. You can tell, if you have played Madden in the last 5 years or more, that they have just kept stacking on top of an outdated engine. That's probably why things like AI don't really advance. It's more like guessed scripting than actual reactions. Plus, I just hate that they continually "refocus" the game...alternating between "this year we've focused on the offensive side" and "this year we've focused on the defensive side". When, in the 26 years of Madden will they say "we have a COMPLETE game of football"!?! I think what they could do, to buy them a year. Is seriously just release a roster/tweak DLC for a year while they completely overhaul the game. It's not like people wouldn't get it, unless some surprise competition comes calling, since it is the ONLY NFL game.
If you've played Superstar mode or w/e it's called now, where you control just 1 player. There needs to be more variety to make it interesting, particularly on the defensive side. I agree QTE's aren't necessarily what the game needed, but the defensive side of the ball was in dire need of change. I would have been happy if they took the existing controls and made them even remotely useful. I think anybody can agree that once you are locked up and blocked on the defensive side you might as well put your controller down.
to be honest the most rascist trailer ever, if you see it.
I don't know much about football but does anybody know which game had the best tackle animations or in-game animations in general? I know Backbreaker had some good dynamic tackle animations but in ones opinion which game has the best physics and animations in football?
Backbreaker had the base of what could have been a great football game, but camera angle made it very difficult to play at times. Couple that with not having the NFL, it was never going to go that far.
Madden 64 had the best physics hands down. If you made a small guy they would be easily tackled. If you made a 7 foot 400 lb guy you ran over them. I'm still waiting for another Madden which actually takes into account things like height and weight. If you have a big QB, he should be harder to bring down. If you have a small safety, running backs should be able to knock them over. Granted there's other ways to use physics, but if the collisions 'animate' like there's physics, but they throw out height, weight, momentum, then it's just bs. Madden has gotten better 'physics' animations, without having actual physics determine what happens.
IMO, Backbreaker had the best physical (true physics) interactions that I have seen. However, due to the limited knowledge of the devs about the actual game, it didn't really reflect the game of football. Madden has a good suite of animations. Their issue has more to do with the lacking physics involved in the interactions. (though they are improving). There are just some nuances that Madden misses. NFL 2K5 was a game WELL ahead of its time. It had branching tackles and various animations literally 10 years ago. Its been overshadowed now. BUT, if 2K were to come back to football, there would be MANY football enthusiasts excited about that.
im finally no longer in denial...EA sucks when it comes to madden...its been the same shit..same tackles same everyhing...its soo bland now...every year my online games been going down an down...im usually a 150 games played season..i've barely played 30 online games of madden 25....the game just sucks..
Which NFL game do you think has so far gotten the closest to that E3 2005 ps3/360 next gen preview trailer, they tried to pass off as real gameplay? "minus the awkward character models" https://www.youtube.com/wat... http://www.gametrailers.com...
Wow, those graphics look just like madden25....EA still hasn't taken that all important next gen leap to true sim football. Another wasted Madden game for another year, pitiful.
I would take another 10 years of graphics like this if they just improved the game-play.
Yup, there's no excuse now.....they just can't make a football game period.
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