There has been a lot of coverage for Ubisoft’s Watchdogs over the last week or two and I’ve been both slightly surprised and thoroughly depressed by a lot of the coverage it received. The game itself has received more than its fair share of criticism, and for the most part I just don’t see why.
Perhaps my standards are just a bit lower than my fellow journalists, but that seems unlikely, as any who have read or viewed much of my previous offerings over the last two years will attest. Really, Paul Izod was pre-disposed not to like Watch Dogs, he really was. The game itself is heavily influenced by Ubisoft’s opus Assassin’s Creed, understandably. The thing is, Paul has had no interest in that series since he became mind-numbingly bored with it mid-way through Assassin’s Creed II; a stance that was only further entrenched by a foray into Assassin’s Creed III. A debate on that series is best left for another time, but suffice to say the fact that Watch Dogs was reputed to be heavily reminiscent of the Creed titles was hardly acting as a recommendation in his eyes.