Gamerspective's Ryan tells everyone what he's wishing for in Halo 5: Guardians.
" I personally love armour abilities as they add a unique take on combat situations" If you really want to "Bring back true skill" then armour abilities have to go. Many online games these days suffer from the same problem, they reward play time instead of skill meaning if you have a a demanding job and don't get the time to play online when you do come back you'll see it's over run by people who have unlocked all the best stuff. Now here's the second problem even if you have a good skill, things like armour abilities (kill streaks, kickbacks etc) don't really add anything to skill, it's just little gimmicks to try and make things easier for people. So if you want true skill back you have to get rid of those gimmicks, in other games it's worse as they come in the form of weapon attachments or load outs. Only then will people find they are completely "naked" in terms of "gimmicks" to help them and will rely on being more skilful. For example take Uncharted 2 to Uncharted 3, the second game had people use cover, plan things out, be tactical by sneaking around the enemy, in the third game however, because of these gimmicks you just get people run into you guns blazing. I really would just like to see a Halo 2 themed multiplayer. 343 in my opinion are a talented studio but they are not a multiplayer one, thanks to Halo 4 I feel like there best strengths come from the single player. So making it like Halo 2 reduces the stuff they have to balance and with the free time can work on making the campaign and story even longer. As for Spartan Ops, like I said with the online, I'd rather see 343 spend more time on the main game. Spartan Ops should be DLC to create a second mini campaign but only after you do as much as you can to the main game.
You can have vanilla halo and still have fresh mechanics. Its called game modes.... I also like Armour abilities, they add to the overall chaos and wtf!? Moments that you find in Halo multiplayer.
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