Back in 2009, Japanese developer From Software introduced North American RPG fans to a new kind of action RPG. This RPG didn’t feature stylized graphics or a cast of colorful characters or even a clear-cut story. What it *did* feature however was a grim fantasy setting, a harsh difficulty curve, and an innovative asynchronous approach to multiplayer. That game was Demon’s Souls and it was just the beginning for RPG fans who soon became addicted to its punishing yet highly rewarding challenge. Two years later, From Software released Dark Souls, a spiritual successor that refined many of the gameplay systems from Demon’s Souls while retaining the brutal difficulty of its predecessor much to the delight of fans. Now From Software is attempting to strike lightning a third time with Dark Souls II, but is the third time a charm? Or has From Software struck out?