The Wolfenstein franchise has had some weird resurgences since id Software pioneered many of the first person shooter features we now take for granted back in 1992 with Wollfenstein 3D. The franchise has enjoyed nearly as much success online as it has offline over the years, with the free Wolfenstein: Enemy Territory serving as one of the most interesting online shooters for a good five-plus-year period. Aside from that, single- and multi-player resurgences have come and gone a few times, with developers like Splash Damage, Gray Matter, Raven, and Nerve Software all contributing along with a few key interventions by the original FPS developers, id Software. And now, under the leadership of publisher Bethesda, Swedish studio MachineGames is making a new one. But while the studio name is likely unfamiliar to most, these developers are no newbies - key personnel from the now-defunct StarBreeze Studios (which were responsible for making great-but-mildly-underapprecia ted FPS games like The Chronicles of Riddick and The Darkness) helmed the creation of the game we're looking at today.