EGMR: "When I heard about Child of Light, I was very excited. A game that had a similar visual style to Braid with watercolour like graphics and a princess who could fly around with a little ball of light (that is actually a firefly) for a companion. It sounded so charming and whimsical and it looked breathtakingly pretty. And then I got sad. Sad, because I also heard that it used a turn based combat system similar to that of a JRPG. Fire, brimstone and apocalypse. That’s what happens when you cannot do one thing; they make a game about a flying princess that you cannot play. Sigh."