Hype for EA Sports UFC is at an all-time high with a vibe that this could be the best UFC game on consoles so far and now there's a demo to get a taste of what’s to come.
Aside from lots of controls you eventually get used to and the only two available fighters in the demo, plays good (issues that were mentioned can easily be fixed because it is a demo) and it was so satisfying when i roundhouse kicked the opponent in the face at the end of round one which was an instant KO.
How do the submission feel?
All i can say is if your getting the sh*t beaten out of you the tutorials are a good help and watch your opponents body movement.
They are still very tough to pull off. It's more fun against a friend guessing where your going to pull the right stick but it's still a chore (as I guess it should be since fights would end too quickly if submitting was easy). Also there's some collision issues when both fighters strike at the same time.
definitely the hardest submission system to pull off even with the simplified controls.
@maximus1985 The only really big collision issue besides the one you mentioned which was a little bit annoying was when your opponent or yourself attempted a take-down near a fence and you would kind of just slide down it instead of clashing with it.
I have to admit, they done really good with this game and with them waiting so long to show real gameplay, I was certain they had screwed it up. Only problem I've noticed so far is that every match I've had ends in the first round.
It certainly promotes a more fast paced battle, even with Stamina you can get a knockout in the first round if you avoid the other fighter's advances.
Doing jones signature kicks and elbows is just great fun. The parrying high low is good for keeping your opponent guessing. The submissions are tough to get used to but when you understand it it becomes a mind game against a real person.
is the demo out now? might have 2 make a US account to dl this
funny , i downloaded the demo from the eu store since it was not made available on na servers first
Ya it's out.. Control scheme seems wonky for no good reason.. Undisputed had it right Now both bumpers are random modifiers? Seems like they had a good system that worked and changed it just enough to be annoying Lol.. Feels very unintuitive to me
Blah.. Tried playing some more Super let down.. Their control scheme just blows.. Won't be picking this up and that bums me out.. Was excited for it
Why the demo is not available in US store?
I like it so far! Heres some gameplay using ShareFactory :D https://www.youtube.com/wat...
Damn that's looks nice. I may buy it. I can't get the demo yet cuz I'm 500km from my ps4 ;-;
Been playing this demo all morning and its great! Graphics are amazing and realistic, especially the blood, cuts, and bruises. The damage system limb by limb is perfect, you get can your head smashed in but it wont stay like that for the whole fight, the damage can dissipate if you avoid more strikes. The gameplay is super fluid, they really cleaned up the ground game and made it enjoyable rather than a chore. The striking system is even better and the parrying makes for quick, back and forth exchanges. And thankfully stamina is on point. You can throw a ton of punches but you Will gas out every time, and you will be exposed. keeps the game at a good pace.
I did enjoy the game. However, I hate the fact that it's not as realistic as UFC Undisputed. I hate that stamina depletion (overall stamina) isn't realistic. I hate the damage system that you claim is perfect. Because UFC Undisputed 3 had it perfect. The impacts of leg kicks throughout the fight lasted through rounds and it reduced punching power, movement speed, and stamina. Body blows reduced stamina, punching speed, etc. If I beat someone's face in the entire fight, he shouldn't be able to take as many power-shots as he did in the first round before going to sleep. This added strategy to the game. It made it so that if you got your face pounded the first round, you need to take the fight to the ground. If you took too many body shots or leg kicks, take the fight to the ground. If you were getting wrecked on the ground then stand up and avoid damage to where you received it while on the ground. I do agree with you that the graphics and gameplay are fluid but they didn't need to make it an arcade game and fake. I will admit I haven't spent much time on the ground in this game yet but it doesn't seem bad. The submission system is probably the best system out of all the other UFC games in terms of how submissions are applied. Then again, I haven't tested it versus live opponents and I haven't used it much against the computer yet either.
i think the two glaring problems are the amount of suplexes and throws you can perform, they needa tone it down. also how the only transition on your back while in full guard is to full mount. unrealistic
And if you want medium difficulty just play as gustaffson. Jones will beat that ass 7 times out of 10
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