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Apple Unveils Metal, Brings True Console-Quality Graphics To iOS 8

Apple revealed new graphics technology for iPhone and iPad today called Metal, which makes more efficient use of the processing power of the mobile devices.

Announced during WWDC, Apple showed that EA, Epic Games, Crytek and Unity have been working with Metal, with Epic founder Tim Sweeney showing an Unreal 4 tech demo on stage. The Zen Garden demo will be free when iOS 8 launches.

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Christopher1418d ago

True Console-Quality Graphics? They've been doing that since day one. The question is which console are they comparing it to?

1418d ago Replies(14)
Abriael1418d ago

The problem is that it's easy to bring up that kind of graphics in demos.

In actual games? Not a single chance.

jazmac1418d ago (Edited 1418d ago )

@ExPresident let me correct that for you...

Best example is that FPS games absolutely suck on mobile devices and consoles. I don't care who you are. You will never be as good on touch controls/using a controller as a person with a keyboard and mouse. I have an iPad/console and have tried to really get into them and I can't. Its not the same. You need a keyboard and mouse.

@Psyxon

Yes, in fact it does suck. The controls suck for certain types of games. If you enjoy FPS games with touch controls and controllers, then sure, thats fine, you enjoy it, but it doesn't mean the controls don't suck for that game type.

you're welcome = )

HugoDrax1418d ago

Um....Infinity Blade looks damn good! That game looked EPIC for a game on a mobile device. Especially when it released for a phone in 2010, and is now available in arcade format at Dave and Busters.

Funny how people discredit mobile games, yet they seem to be the one games that can land on every gaming device. Angry Birds, Infinity Blade, and Fruit Ninja all launched on the iPhone, then eventually landed in arcades and on consoles..

Ghoul1418d ago

Hugo

although infinity blade looked nice it was a staged rails game, its a very impressive achievement but far away form a full realtime environment, since you were completely limited to certain actions and views

the demo was made focusing on one effect at a time by selecting "demo" areas inside the stage

i dont wanna discredit anything just shed some light on the demo, if they showed a fully freeroam stage with dynmaic lights and shaders i would have been way mroe impressed.

IceKoldKilla1418d ago (Edited 1418d ago )

@jazmac -_- Troll. The reality is any well constructed physical controls (analog and digital) are obviously better since you can controll the slightest move. That includes controllers and keyboard & mouse. Having a finger on a touch screen is totally different and therefor makes it hard to control slight movements for example in FPS or even driving games sometimes. Not to mention your finger is ON the screen meaning in many games you cover up shit you'd want to see. You wanna see the whole screen. Imagine playing a FPS on PC and someone covering a corner or side of your monitor with a hand/finger. I don't like it.

edqe1418d ago

@IceKoldKilla: How about attaching mobile phone to TV and using keyboard + mouse?

Mobile devices has already great games like Baldur's Gate series and King of Dragon Pass.

+ Show (2) more repliesLast reply 1418d ago
styferion1418d ago

the real question is are developers willing to make the effort to use it to full potential, seeing the most profitable games on mobile are casual games with simple graphic and heavy microtransactions.

IceKoldKilla1418d ago

Exactly! You can have the most powerful console on earth and for years to come but if devs don't use its full potential then it's basically useless.

3-4-51418d ago

Console Quality finger swiping With cool "new" touch screen MORSE CODE tapping feature...yay wow. /s

+ Show (1) more replyLast reply 1417d ago
1418d ago
Starbucks_Fan1418d ago

I wonder how many times you've been marked for Bad Language LOL

The_KELRaTH1418d ago

Too many discard the tablets gaming potential based on whats available today.
As has been mentioned there are a number of factors missing that make for a poor gaming format but none of them can't be addressed.
3D GPU API and proper controller, mouse/trackball support would be a big step forward as the tablet could end up as both a games console that connects to the TV etc as well a portable games device like Vita but all in one.

Starbucks_Fan1418d ago

Angry Birds in 1080p with 60 FPS confirmed

ziggurcat1418d ago

no, no... half life 3 confirmed.

Ghost_Nappa1418d ago

Zero damns given confirmed!

IceKoldKilla1418d ago

Flappy Bird in 4K 3D confirmed

Codey471418d ago

Flappy Bird in 4K 3D Pulled from store within a week confirmed.

jazmac1417d ago

I was only making an amusing point in that the difference between touch screen and controller is like the difference between controller and mouse/keyboard. I'm not disputing that the controller is better than a touch screen for FPS.

gamerfan09091418d ago

If there's one company that can pull off what Microsoft did back in the early 2000's and join and succeed in the gaming race it's Apple. They have the money, developer connections, and software and hardware knowledge to be big players. I think if they really wanted to they could make a portable gaming system that could compete with the 3DS and Vita right away.

WeAreLegion1418d ago

I'm not sure. I think Google has a better chance, honestly.

gamerfan09091418d ago

Google doesn't have the dev pull that Apple has. Apple has the ability to get third party devs pronto. Google does not.

ThatOneGuyThere1418d ago

last year, the market on new devices went 80% android, and iOS is being left in the dust.

rocketpanda1418d ago

@gamerfan,

Of course Google can, it is called money and they have a lot of it. They just are not bothering with mobile gaming as much.

Athonline1418d ago

@ThatOneGuyThere

And yet iOS gets exclusivity/ earlier releases of high profile apps.
Devs develop on what they got first and what it will sell more.

As a general rule App developers say: iOS is a pain to develop-on, but the most profitable. Windows Phone is the easiest to develop on (C# and VS :D) but the worst in terms of profits.
Android offers a bit of both, but you have to go with a different business model. That is why iOS apps that are paid-to-get, are free with ads in Android.

+ Show (1) more replyLast reply 1418d ago
elninels1418d ago

They have several, they call them ipod touch, iphone, and iPad. They can also make calls.

chaosx1418d ago

The way technology is moving with Mobile devices , it won't be long before they do have the power to out perform a PS4 or XB1 , connectivity will be wireless to the TV and you will sync a DS4 via bluetooth . When Indie developers realise there games can be ported to the app store and have a 800 million device install base they won't think twice.

kneon1418d ago

By the time we have enough mobile devices that out power the current gen consoles we will be getting the ps5 and xb1.

Any advancements in mobile graphics will also benefit console graphics. But as consoles don't have the same kind of power and heat restrictions you can always get more performance out of a console than a mobile device and at a lower cost.

Some day it won't matter because there will be far more power than they need, but we're decades away from that.

psyxon1418d ago

Hahahahahahahahaha. Oh, my sides!

T21418d ago

Ahahaha! I know they can barely get gta vice city right, let alone a gta5 or even infamous lol... Mobile can have Farmville in 1080p

1418d ago Replies(2)
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