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VR Needs Wireless, 2.5K Headsets 'From Day One' - GameFace Labs

VRFocus - GameFace Labs, the company behind the wireless, Android-based GameFace virtual reality (VR) has said that it believes the technology needs to be wireless and feature a minimum of a 2.5K resolution 'from day one'. Company CEO Edward Mason said as much to VRFocus in an interview at last month's Silicon Valley Virtual Reality (SVVR) Conference & Expo. Speaking about the headset's 2.5K panel, added in the Mark IV prototype, Mason reasoned that anything below this standard would 'lose the immersion'.

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