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Mighty No. 9 is looking solid but uninspired (and very blue)

The first proper bout of footage for Keiji Inafune's Mighty No. 9 shows that, yes, it looks a lot like a certain Capcom series, but let's put the obvious comparisons to Dino Crisis aside for a moment and focus on the Mega Man creator's latest game. After a wildly successful Kickstarter last year - people really like to put their money behind familiar concepts, huh? - we've been afforded our first non-prototypey glimpse of the platformer in action, and while it's a video that holds few surprises, Mighty No. 9 does look like the sort of safe, largely unambitious game I might enjoy on a rainy day.

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NewMonday789d ago (Edited 789d ago )

it's a spiritual Mega Man game, that is exactly what people who paid for it on kickstarter expect and want.

the great thing about kickstarter is developers serve the supporters and don't have to worry about the "I know better" media

voodoochild346788d ago

Exactly. Game developers listening to idiot journalists and dumbass casual gamers have ruined and killed many once great franchises. Gears of War is a perfect example of that.

Godmars290788d ago

I would have said the push for HD, realtime/realworld game mechanics. Abandoning rather than further developing basic game genres because publisher couldn't justify the $60 prices for them.

itBourne788d ago

Could not agree more, in my opinion UC2 Mp was possibly the best mp of last gen, it got lessened by patch 1.05 and UC3 was utter trash, all to cater the casual. Resistance was the same mess, great mp, R2 tried to cater to the journalists and bullet points, R3 was a mass market attempt.

Probably the only time listening to journalists was a good thing was Infamous 2, they tried to go mass market with the hipster Cole, and journalists (IGN mainly) went nuts, as hardcore fans did as well, and Sucker Punch listened. To bad ND didnt listen to the hardcore about UC mp.

All in all, I would rather a studio make the game THEY want above all else. That is when you get the most quality (even if it is not some peoples preference). I mean a dev that truly loves what they are working on will produce better results. But it seems after a dev does that and gains attention, the sequels go for the mass market and have less heart. Just a general opinion though, there are always exceptions.

EeJLP-788d ago

A++ to itBourne on recognizing R:FoM and UC2 as two of, if not the two best multiplayer games of last gen.

Jonny5isalive788d ago

Yeah I cant agree more about uncharted 2 multiplayer. I bought it for the multiplayer and loved it. They changed it for people that complained on the fourms and ruined it.

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fenome788d ago

+well said @NewMonday

I was just going to say the same thing. How can a game that is fully inspired by Mega Man be 'uninspired'?

GdaTyler788d ago

Blue is my favorite color :D

Multipass788d ago SpamShowReplies(1)
N4g_null788d ago

It seems like some one doesn't like a challenge. Casual gamer alert! Maybe this is why the media sucks, because they actually suck at gaming.

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