Jeff Buckland reports:
''Legendary developers Bioware upset many PC gamers last year with the Xbox 360-only release of Mass Effect, their impressive action-RPG in an entirely new sci-fi universe. These are the guys that made the incredible Baldur's Gate series and brought many people into PC RPGs, and here they are working with Microsoft and consoles - it's something that dedicated PC gamers now find a real sore point as more and more money and attention have been paid to consoles since the release of the 360 in 2005. But Bioware has gone back and made up for it with Demiurge's PC port of Mass Effect that clearly shows they understand their target audience.
Mass Effect seems like an answer to LucasArts' deflated interest in completing the Knights of the Old Republic trilogy - a beloved series which now sits in limbo, the third game barely more than a rumor. This Star Wars series was groundbreaking in its storytelling and wonderful with its lightsaber action, but Bioware knew that if they struck out on their own with a new sci-fi franchise, they were going to have to change more than just the setting. Here, the fighting has gone much more into the realm of third-person shooter, with a combat system that should satisfy your thirst for twitch-based gunfights yet doesn't forget the RPG.''